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Okay so you hate Dragonlance, how can the current designers improve it?
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<blockquote data-quote="scourger" data-source="post: 2122832" data-attributes="member: 12328"><p>I thought about picking up the DLCS d20 book along with The Key of Destiny after downloading a free sample of the adventure. I didn't because I realized that I have enough standard and non-standard fantasy d20 games to last me a lifetime of gaming. I've got over 40 issues of Dungeon just for d20 now (I sold off about 40 for AD&D when I purged that system from my holdings a couple of months ago). I've been running the Shackled City for 6 months and am still in the second adventure. I also hold onto finishing the Judge Dredd d20 modules, running The Last Hero in Scandinavia linked to Mesopotamia, and maybe even running an all-jedi Star Wars game with just the core book and free WotC downloads (I've got to get some use out out of all those minis!); not to mention my core/Greyhawk campaing that has been on hiatus for 2-3 years now and a few other new products on the horizon that look intriguing. There is just too much other material out there that I want to run for me to pick up DL for an epic campaing, as enticing as it is. </p><p></p><p>After skimming this thread, I checked out dragonlance.com and the DL classics mdoules at rpgnow.com. I read the original trilogy about 10 years ago and enjoyed it, althoug I recall little of it now. The new Age of Mortals Campaign looks exciting, but it would require a lot of books. In addition to the module, I need the PHB, DMG, MM & DLCS; and the Age of Mortals Sourcebook is recommended. It's just too much information, money and weight. There are about 10 DL d20 products on the schedule and only 2 of them are modules. It should be about 4 modules, in my opinion. One module for every sourcebook that gets released. And they should not be delayed or spaced a year apart. </p><p></p><p>I might be interested in a 3.5 update for the DL Classics Modules. It's a little too much work for me to get them and convert them myself. But buying them all for under $15 on 3 pdfs feels like more of a bargain than investing in the d20 epic. I don't care if the modules railroad the players into the adventures. I'm sure Bilbo Baggins felt railroaded in The Hobbit as did Frodo and almost everyone in The Lord of the Rings. I would tend to think that those moduels are classic for a reason. And they probably present all the "setting" information right in the modules. </p><p></p><p>So, there are my answers to the question. Little can be done at this point to get me into DL d20 since the opportunity cost is too high, but the buy-in could be cheaper. A d20 update of the classic modules could be very cool (but again don't make it contingent on buying 1 or more setting books).</p></blockquote><p></p>
[QUOTE="scourger, post: 2122832, member: 12328"] I thought about picking up the DLCS d20 book along with The Key of Destiny after downloading a free sample of the adventure. I didn't because I realized that I have enough standard and non-standard fantasy d20 games to last me a lifetime of gaming. I've got over 40 issues of Dungeon just for d20 now (I sold off about 40 for AD&D when I purged that system from my holdings a couple of months ago). I've been running the Shackled City for 6 months and am still in the second adventure. I also hold onto finishing the Judge Dredd d20 modules, running The Last Hero in Scandinavia linked to Mesopotamia, and maybe even running an all-jedi Star Wars game with just the core book and free WotC downloads (I've got to get some use out out of all those minis!); not to mention my core/Greyhawk campaing that has been on hiatus for 2-3 years now and a few other new products on the horizon that look intriguing. There is just too much other material out there that I want to run for me to pick up DL for an epic campaing, as enticing as it is. After skimming this thread, I checked out dragonlance.com and the DL classics mdoules at rpgnow.com. I read the original trilogy about 10 years ago and enjoyed it, althoug I recall little of it now. The new Age of Mortals Campaign looks exciting, but it would require a lot of books. In addition to the module, I need the PHB, DMG, MM & DLCS; and the Age of Mortals Sourcebook is recommended. It's just too much information, money and weight. There are about 10 DL d20 products on the schedule and only 2 of them are modules. It should be about 4 modules, in my opinion. One module for every sourcebook that gets released. And they should not be delayed or spaced a year apart. I might be interested in a 3.5 update for the DL Classics Modules. It's a little too much work for me to get them and convert them myself. But buying them all for under $15 on 3 pdfs feels like more of a bargain than investing in the d20 epic. I don't care if the modules railroad the players into the adventures. I'm sure Bilbo Baggins felt railroaded in The Hobbit as did Frodo and almost everyone in The Lord of the Rings. I would tend to think that those moduels are classic for a reason. And they probably present all the "setting" information right in the modules. So, there are my answers to the question. Little can be done at this point to get me into DL d20 since the opportunity cost is too high, but the buy-in could be cheaper. A d20 update of the classic modules could be very cool (but again don't make it contingent on buying 1 or more setting books). [/QUOTE]
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Okay so you hate Dragonlance, how can the current designers improve it?
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