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Okay so you hate Dragonlance, how can the current designers improve it?
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<blockquote data-quote="scourger" data-source="post: 2123529" data-attributes="member: 12328"><p>You misundertsand me, or my summary is not clear. Either way, I'll try to summarize my position more clearly. The opportunity cost for me starts with the fact that I must forego playing several other games if I am to embrace running the new Dragonlance d20 adventures. This cost is less about money than it is about time & effort. I already own the core D&D books. Financially, I can afford to buy any new product(s) I wish. If I am going to play a module that requires 1 campaign setting book and recommends yet another sourcebook, then it has additional opportunity costs and must offer something different or otherwise worthwhile. It at least means that I have to haul 5-6 books to the game table. There is considerable time & effort to read 1-2 non-core books before getting to the adventure, especially ones jam-packed with new races, classes, skillls, feats, etc. I have many standard fantasy options available to me already, so DL d20 doesn't really offer anything to prompt me to embrace it. Perhaps I would if I had fewer other options.</p><p></p><p>None of this is the fault of any publisher. I would likely pick up DL d20 before many other settings. It does have the virtue of having at least one module and the promise of more to come. The good news is that the planned epic DL d20 campaign could be my entire weekly gaming effort for a long time, but that fact is also part of its high opportunity cost. I decided against it, but I like that fact that it is still available if I change my mind. </p><p></p><p>I also view this thread as a chance to possbily influence the publisher. I've been candid. What would be more appealing to me is an update of the original modules, which I presume didn't and wouldn't require extra (non-core) books to run. The time & effort for me to convert the original modules to 3.5 on my own is probably less than the time & effort to digest 1-2 new DL d20 books and then read the DL d20 module(s). My effort is focused on running/playing the game, not mastering alternate fantasy rules; but maybe that's what DL d20 fans crave. I don't buy the Forgotten Realms products for similar reasons. I want to pick up a module and play as easily as possible. </p><p></p><p>Some good things have come out of my effort on this thread. First, I am looking at DL d20 again after it had dropped out of sight to me. Second, I am reminded that they have a DL d20 DM screen--always a plus for me with a new campaign. Third, I am intrigued by the original modules. Perhaps they are worth a look.</p></blockquote><p></p>
[QUOTE="scourger, post: 2123529, member: 12328"] You misundertsand me, or my summary is not clear. Either way, I'll try to summarize my position more clearly. The opportunity cost for me starts with the fact that I must forego playing several other games if I am to embrace running the new Dragonlance d20 adventures. This cost is less about money than it is about time & effort. I already own the core D&D books. Financially, I can afford to buy any new product(s) I wish. If I am going to play a module that requires 1 campaign setting book and recommends yet another sourcebook, then it has additional opportunity costs and must offer something different or otherwise worthwhile. It at least means that I have to haul 5-6 books to the game table. There is considerable time & effort to read 1-2 non-core books before getting to the adventure, especially ones jam-packed with new races, classes, skillls, feats, etc. I have many standard fantasy options available to me already, so DL d20 doesn't really offer anything to prompt me to embrace it. Perhaps I would if I had fewer other options. None of this is the fault of any publisher. I would likely pick up DL d20 before many other settings. It does have the virtue of having at least one module and the promise of more to come. The good news is that the planned epic DL d20 campaign could be my entire weekly gaming effort for a long time, but that fact is also part of its high opportunity cost. I decided against it, but I like that fact that it is still available if I change my mind. I also view this thread as a chance to possbily influence the publisher. I've been candid. What would be more appealing to me is an update of the original modules, which I presume didn't and wouldn't require extra (non-core) books to run. The time & effort for me to convert the original modules to 3.5 on my own is probably less than the time & effort to digest 1-2 new DL d20 books and then read the DL d20 module(s). My effort is focused on running/playing the game, not mastering alternate fantasy rules; but maybe that's what DL d20 fans crave. I don't buy the Forgotten Realms products for similar reasons. I want to pick up a module and play as easily as possible. Some good things have come out of my effort on this thread. First, I am looking at DL d20 again after it had dropped out of sight to me. Second, I am reminded that they have a DL d20 DM screen--always a plus for me with a new campaign. Third, I am intrigued by the original modules. Perhaps they are worth a look. [/QUOTE]
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Okay so you hate Dragonlance, how can the current designers improve it?
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