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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
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General Tabletop Discussion
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Okay, who here LIKES the magic items and magic system in D&D?
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<blockquote data-quote="Quasqueton" data-source="post: 2051789" data-attributes="member: 3854"><p>I have no problems with it. This is the way magic works in the D&D universe. I like the D&D system because it is the D&D system.</p><p></p><p>It's like, sure, it would be better and make more sense if I could throw a ball as far, fast, and accurate with my left arm as with my right arm. It would make more sense and logic if it took just only as long to dry clothes as it did to wet them. Why do falling objects speed up as they fall, and why is there a terminal velocity? Things in the Real World work the way they do because they work the way they do.</p><p></p><p>Magic in the D&D world works the way it does because it works the way it does. This is the pattern, method, and reality of the D&D world. The mages and priests of the D&D world discovered and figured out this system as it exists in the world; they didn't create it. Just as physicists and chemists in the Real World figured out how physics and chemistry work; they didn't create the complicated arithmetic just because they like long calculations.</p><p></p><p>And if a DM wants magic to be "special", he needs to create something special. If a DM is disappointed with the Players not being impressed or awed by a +1 sword, then he should find a way to make that +1 sword special, not complain that the game system is wrong or bad.</p><p></p><p>So, to address the issue: all in all, I like D&D magic.</p><p></p><p>Quasqueton</p></blockquote><p></p>
[QUOTE="Quasqueton, post: 2051789, member: 3854"] I have no problems with it. This is the way magic works in the D&D universe. I like the D&D system because it is the D&D system. It's like, sure, it would be better and make more sense if I could throw a ball as far, fast, and accurate with my left arm as with my right arm. It would make more sense and logic if it took just only as long to dry clothes as it did to wet them. Why do falling objects speed up as they fall, and why is there a terminal velocity? Things in the Real World work the way they do because they work the way they do. Magic in the D&D world works the way it does because it works the way it does. This is the pattern, method, and reality of the D&D world. The mages and priests of the D&D world discovered and figured out this system as it exists in the world; they didn't create it. Just as physicists and chemists in the Real World figured out how physics and chemistry work; they didn't create the complicated arithmetic just because they like long calculations. And if a DM wants magic to be "special", he needs to create something special. If a DM is disappointed with the Players not being impressed or awed by a +1 sword, then he should find a way to make that +1 sword special, not complain that the game system is wrong or bad. So, to address the issue: all in all, I like D&D magic. Quasqueton [/QUOTE]
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Community
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Okay, who here LIKES the magic items and magic system in D&D?
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