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<blockquote data-quote="BOZ" data-source="post: 185971" data-attributes="member: 1241"><p><strong>DRACOSPHINX</strong></p><p></p><p>SPHINX, DRACO-</p><p>Large Magical Beast</p><p>Hit Dice: 11d10+44 (105 hp)</p><p>Initiative: +1 (Dex)</p><p>Speed: 20 ft, fly 60 ft (poor)</p><p>AC: 21 (-1 size, +1 Dex, +11 natural)</p><p>Attacks: 2 claws +17 melee, bite +12 melee</p><p>Damage: Claw 3d4+7, bite 5d4+3</p><p>Face/Reach: 5 ft by 10 ft/ 5ft</p><p>Special Attacks: Breath weapon, spells</p><p>Saves: Fort +11, Ref +8, Will +9</p><p>Abilities: Str 24, Dex 12, Con 18, Int 18, Wis 19, Cha 20</p><p>Skills: Bluff +13, Concentration +12, Intimidate +13, Knowledge (any one) +12, Listen +13, Spot +13</p><p>Feats: Alertness, Cleave, Combat Casting, Great Cleave, Iron Will, Flyby Attack, Power Attack</p><p></p><p>Climate/Terrain: Warm desert, plains, and mountains</p><p>Organization: Solitary</p><p>Challenge Rating: cr</p><p>Treasure: Standard</p><p>Alignment: Always lawful evil</p><p>Advancement: 12-22 HD (Large); 23-33 HD (Huge)</p><p></p><p>The dracosphinx is a desert-dwelling creature, related to red dragons. This sphinx is a sly predator, roaming the desert highlands in search of all sorts of prey. They prefer to lair in bleak cliff sides, where they have an excellent vantage point of their hunting territory. Their main enemy is the stupid and more numerous hieracopshinx, but dragons, humans, and sometimes wyverns are also a territorial problem.</p><p> The dracosphinx has the same sort of lion body type as other sphinxes, but is also quite different from them. The head, front paws, wings, and upper body are red and scaly like those of a red dragon, while the head is surrounded by colorful feathers. These sphinxes are actually egg-laying mammals, who mate once in a lifetime.</p><p> When not hunting, the dracosphinx can be found sunning itself in the hot desert sun, or in seach of obscure information. They are also philosophers, though their ideals tend to favor stronger creatures over weaker ones. They seem to enjoy nothing more than engaging intelligent beings in riddle contests and sly conversation, setting their opponent up for sudden, cunning attack. Above all, dracosphinxes possess the same greed for monetary treasure as dragons, and will do anything to possess it.</p><p> The dracosphinx speaks Common and the same dialect of Draconic as the red dragon.</p><p></p><p>COMBAT</p><p>In combat, a dracosphinx attacks with its large dragon claws and bite. They use their powerful breath weapon to dispose of foes, after using their illusions to give prey a false sense of security.</p><p> Breath Weapon (Su): A dracosphinx has a breath weapon, a 100 ft long, 20 ft wide cone of flaming gas. This gas deals 8d10 points of fire damage, though a successful Reflex save (DC 19) only causes half damage.</p><p> Spells: A dracosphinx casts arcane spells as a 12th-level wizard, specializing in illusion spells.</p><p></p><p>The dracosphinx first appeared in FR10 Old Empires (1990, Scott Bennie), and later appeared in the Monstrous Compendium Annual Two (1995).</p></blockquote><p></p>
[QUOTE="BOZ, post: 185971, member: 1241"] [b]DRACOSPHINX[/b] SPHINX, DRACO- Large Magical Beast Hit Dice: 11d10+44 (105 hp) Initiative: +1 (Dex) Speed: 20 ft, fly 60 ft (poor) AC: 21 (-1 size, +1 Dex, +11 natural) Attacks: 2 claws +17 melee, bite +12 melee Damage: Claw 3d4+7, bite 5d4+3 Face/Reach: 5 ft by 10 ft/ 5ft Special Attacks: Breath weapon, spells Saves: Fort +11, Ref +8, Will +9 Abilities: Str 24, Dex 12, Con 18, Int 18, Wis 19, Cha 20 Skills: Bluff +13, Concentration +12, Intimidate +13, Knowledge (any one) +12, Listen +13, Spot +13 Feats: Alertness, Cleave, Combat Casting, Great Cleave, Iron Will, Flyby Attack, Power Attack Climate/Terrain: Warm desert, plains, and mountains Organization: Solitary Challenge Rating: cr Treasure: Standard Alignment: Always lawful evil Advancement: 12-22 HD (Large); 23-33 HD (Huge) The dracosphinx is a desert-dwelling creature, related to red dragons. This sphinx is a sly predator, roaming the desert highlands in search of all sorts of prey. They prefer to lair in bleak cliff sides, where they have an excellent vantage point of their hunting territory. Their main enemy is the stupid and more numerous hieracopshinx, but dragons, humans, and sometimes wyverns are also a territorial problem. The dracosphinx has the same sort of lion body type as other sphinxes, but is also quite different from them. The head, front paws, wings, and upper body are red and scaly like those of a red dragon, while the head is surrounded by colorful feathers. These sphinxes are actually egg-laying mammals, who mate once in a lifetime. When not hunting, the dracosphinx can be found sunning itself in the hot desert sun, or in seach of obscure information. They are also philosophers, though their ideals tend to favor stronger creatures over weaker ones. They seem to enjoy nothing more than engaging intelligent beings in riddle contests and sly conversation, setting their opponent up for sudden, cunning attack. Above all, dracosphinxes possess the same greed for monetary treasure as dragons, and will do anything to possess it. The dracosphinx speaks Common and the same dialect of Draconic as the red dragon. COMBAT In combat, a dracosphinx attacks with its large dragon claws and bite. They use their powerful breath weapon to dispose of foes, after using their illusions to give prey a false sense of security. Breath Weapon (Su): A dracosphinx has a breath weapon, a 100 ft long, 20 ft wide cone of flaming gas. This gas deals 8d10 points of fire damage, though a successful Reflex save (DC 19) only causes half damage. Spells: A dracosphinx casts arcane spells as a 12th-level wizard, specializing in illusion spells. The dracosphinx first appeared in FR10 Old Empires (1990, Scott Bennie), and later appeared in the Monstrous Compendium Annual Two (1995). [/QUOTE]
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