Old Judges Guild products available at DTRPG

Orcus

First Post
For those of you who want to get your hands on old classic Judges Guild products, they are available at DTRPG.

Here is the link:

http://www.drivethrurpg.com/catalog/index.php

(I know, some people dont like DRM; lets please not start another thread about that; I just want to let people know the stuff is there if they want it)
 
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By the way, these arent d20 reprints. These are the original, classic products--including many products that are simply impossible to find in print or that command $50 on ebay. Average price for Judges Guild products on DTRPG is $2.00 to $3.00, by the way.

Clark
 

**sigh** I remember the CSotIO and Tegel Manor in a quirky and slightly fond manner. :cool:

In the end, however, I'm not sure what I'd use them for now with a D20 game, without a lot of retooling. I mean, in the City State every shopkeeper was a Classed character, if I remember right...
 




Chaos Drake said:
Any reccomendations? :) Which are the true classics?
Dark Tower was one of the best adventures ever written. Period. The group I DMed through it voted it their favorite adventure.

I've heard good things about Modron and Tegel manor. May have even been in both as a player, too many fuzzies in the memory banks.

I have Book of Treasure Maps I and seemed to remember it being good. I just pulled it out and saw Paul Jaquays name on it, good start! Flipping through it I remember running all of the adventures in there. Definitely add it to the good list.

Also noticed I had a copy of BoTM II. Flipped through it. I remember running one or two, but not being as impressed by it as BoTM I. Eh.

Went through Temple of Ra Accursed by Set as a player and seem to remember having fun (this is almost 25 years ago now, so the memory is fuzzy on many of these).

I also pulled out Mines of Custalcon and flipped through it and remember being very disappointed by it, but I don't remember why.

I remember all the Wilderlands products being huge idea mines, full of single sentence seeds which the DM was to flesh out. If you like reading a bunch of snippets until you find one that makes you go "Cool!" and running off to expand it into an adventure, these products are good.

I seem to recall playing in Spies of Lightelf and Thieves' Fortress of Badabaskor, but don't recall if they were any good or not. Sorry.

In general, Judges Guild put out some of the best stuff ever and some of the worst stuff ever for D&D. So, buyer beware; there's some real gems in there amongst the pig poop.

-Dave
 

DaveStebbins said:
In general, Judges Guild put out some of the best stuff ever and some of the worst stuff ever for D&D. So, buyer beware; there's some real gems in there amongst the pig poop.

This is absolutely the case.

Some of the better stuff: All four Wilderlands Campaign packs (Fantastic Wilderlands Beyonde, Wilderlands of High Fantasy, Wilderlands of the Fantastic Reaches, and Wilderlands of the Magic Realm ), Caverns of Thracia, City-State of the Invincible Overlord, City-State of the World Emperor, Dark Tower, and Tegel Manor. And just for fun the Ready Ref Sheets (there's actually charts for generating women's vital statistics... it's so... provincial.)

Note that the italicized stuff is being updated for d20 and re-release in the near future.

The worst of the bunch is probably Under the Storm Giant's Castle. A great concept poorly executed.

Also beware that if you're looking for polished layout and stimulating artwork you may be a bit disappointed. The layout is all pre-desktop publishing... we're talking cut-and-paste. The artwork is a mixed brew, much of it being just heinous. However, an occasional piece, especially the Paul Jaquays stuff, and some of the woodcuts are really inspirational.

I just noted that a review for Tegel Manor says the maps aren't included. If this is actually the case then the PDF is worthless even if it's only $4.
 
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DaveStebbins said:
I have Book of Treasure Maps I and seemed to remember it being good.

Not only that, but in the photo-cover that's Paul in the middle with the helmet. (Something I like to kid him about.)

I really like both BoTM and Dark Tower. I'm guessing that to a new reader, BoTM might hold up a bit better. Dark Tower was a treasure for its time but might read like an "orc waiting in a 10x10 room for the adventures to get him" type dungeon crawl today. In its own context, though, it had a far more intricate/interesting story behind it than anything else at the time and was brimming with amazingly cool ideas.

Someone recently asked me for my list of 10 greatest adventures of all time, and Dark Tower was certainly on that list.
 

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