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<blockquote data-quote="Staffan" data-source="post: 1760373" data-attributes="member: 907"><p>Dark Sun monsters I haven't seen converted yet:</p><p><strong>Original box</strong></p><p>Animal, domestic: Erdlu, Kank, Mekillot and Inix</p><p>Belgoi</p><p>Dragon of Tyr (though that's more of a specific NPC, so we'll let that slide)</p><p>Dune Freak</p><p>Gaj</p><p>Giant, Athasian</p><p>Gith</p><p>Jozhal</p><p>Silk Wyrm</p><p>Tembo</p><p></p><p><strong>Dark Sun Monstrous Compendium Appendix I</strong></p><p>Animal, Household: Hurrum, Critic, Renk, Ock'n</p><p>Animal, Herd: Kip, Z'tal, Jankz</p><p>Antloid, desert: Dynamis, Soldier, Queen, Worker</p><p>B'rohg</p><p>Banshee, Dwarven</p><p>Beetle, Agony</p><p>Bog Wader</p><p>Brambleweed (and -tree)</p><p>Burnflower</p><p>Cat, Psionic: Tagster and Tigone</p><p>Chn'thrang</p><p>Cistern Fiend</p><p>Drake, Athasian: Air, Earth, Fire, Water</p><p>Dune Runner</p><p>Dune Trapper</p><p>Elemental, Athasian: (Lesser|Greater) Air, Earth, Fire, Water (though that's somewhat mollified by elementals now coming in Small, Medium, Large, Huge, Greater and Elder - not precisely like these ones though)</p><p>Erdland</p><p>Esperweed</p><p>Flailer</p><p>Floater</p><p>Giant, Athasian: Island, Plains, Beasthead</p><p>Golems, Athasian: Ash, Chitin, Obsidian, Rock, Sand, Wood</p><p>Halfling, Renegade</p><p>Hej-kin</p><p>Id fiend</p><p>Insect swarm, Athasian: Mini-kank</p><p>Kank, wild</p><p>Kirre</p><p>Megapede</p><p>Mul, wild</p><p>Plant, Carnivorous: Blossomkiller, Dew fronds, Poisonweed, Strangling vines</p><p>Pterran</p><p>Pterrax</p><p>Pulp bee</p><p>Pyreen</p><p>Rasclinn</p><p>Razorwing</p><p>Roc, Athasian</p><p>Sand Bride</p><p>Sand Cactus</p><p>Sand Vortex</p><p>Scrab</p><p>Silt runner</p><p>Sink Worm</p><p>Sloth, Athasian</p><p>Spider Cactus</p><p>Spider, Crystal</p><p>T'Chowb</p><p>Thrax</p><p>Tohr-kreen (later changed to Zik-trin'tal)</p><p>Villichi</p><p>Zhackal</p><p>Zombie Plant</p><p></p><p><strong>Dark Sun Monstrous Compendium Appendix II</strong></p><p>Aarakocra, Athasian</p><p>Animal, domestic: Aprig, Carru, Mulworm, Sygra</p><p>Aviarag</p><p>Baazrag</p><p>Baazrag, Boneclaw</p><p>Bloodgrass</p><p>Cactus, Hunting</p><p>Cactus, rock</p><p>Crodlu</p><p>Dagorran</p><p>Dhaot</p><p>Drake, Lesser: Magma, Rain, Silt, Sun</p><p>Dray</p><p>Drik: Regular and High</p><p>Dune Reaper: Drone, Warrior</p><p>Dwarf, Athasian</p><p>Elemental Beast: Air, Earth, Fire, Water</p><p>Elf, Athasian</p><p>Fael</p><p>Feylaar</p><p>Fordorran</p><p>Giant, Shadow</p><p>Golem: Magma, Salt</p><p>Gorak</p><p>Halfling, Athasian</p><p>Jhakar</p><p>Kaisharga</p><p>Kes'trekel</p><p>Klar</p><p>Krag</p><p>Kragling</p><p>Lirr</p><p>Mastyrial</p><p>Meorty</p><p>Mul</p><p>Nikaal</p><p>Pakubrazi</p><p>Paraelemental Beast: Magma, Rain, Silt, Sun</p><p>Psionocus</p><p>Raaig</p><p>Racked Spirit</p><p>Retreiver, Obsidian</p><p>Ruktoi</p><p>Ruvoka: Brajeti, Ethilum, Kaltori, Zathosi</p><p>Sand howler</p><p>Scorpion: Barbed, Gold</p><p>Seed, Brain</p><p>Silt Spawn</p><p>Slig</p><p>Spider: Dark, Mountain, Silt</p><p>Spinewyrm</p><p>Ssurran</p><p>Stalking Horror</p><p>Tarek</p><p>Tari: Tari, Warrior, Chieftain</p><p>Trin</p><p>Tul'k</p><p>T'liz</p><p>Wraith, Athasian</p><p>Xerichou</p><p>Zombie, Thinking</p><p></p><p>And then there are a bunch in various supplements as well. And that's just for Dark Sun - other settings probably have similar numbers of monsters waiting for conversion.</p></blockquote><p></p>
[QUOTE="Staffan, post: 1760373, member: 907"] Dark Sun monsters I haven't seen converted yet: [b]Original box[/b] Animal, domestic: Erdlu, Kank, Mekillot and Inix Belgoi Dragon of Tyr (though that's more of a specific NPC, so we'll let that slide) Dune Freak Gaj Giant, Athasian Gith Jozhal Silk Wyrm Tembo [b]Dark Sun Monstrous Compendium Appendix I[/b] Animal, Household: Hurrum, Critic, Renk, Ock'n Animal, Herd: Kip, Z'tal, Jankz Antloid, desert: Dynamis, Soldier, Queen, Worker B'rohg Banshee, Dwarven Beetle, Agony Bog Wader Brambleweed (and -tree) Burnflower Cat, Psionic: Tagster and Tigone Chn'thrang Cistern Fiend Drake, Athasian: Air, Earth, Fire, Water Dune Runner Dune Trapper Elemental, Athasian: (Lesser|Greater) Air, Earth, Fire, Water (though that's somewhat mollified by elementals now coming in Small, Medium, Large, Huge, Greater and Elder - not precisely like these ones though) Erdland Esperweed Flailer Floater Giant, Athasian: Island, Plains, Beasthead Golems, Athasian: Ash, Chitin, Obsidian, Rock, Sand, Wood Halfling, Renegade Hej-kin Id fiend Insect swarm, Athasian: Mini-kank Kank, wild Kirre Megapede Mul, wild Plant, Carnivorous: Blossomkiller, Dew fronds, Poisonweed, Strangling vines Pterran Pterrax Pulp bee Pyreen Rasclinn Razorwing Roc, Athasian Sand Bride Sand Cactus Sand Vortex Scrab Silt runner Sink Worm Sloth, Athasian Spider Cactus Spider, Crystal T'Chowb Thrax Tohr-kreen (later changed to Zik-trin'tal) Villichi Zhackal Zombie Plant [b]Dark Sun Monstrous Compendium Appendix II[/b] Aarakocra, Athasian Animal, domestic: Aprig, Carru, Mulworm, Sygra Aviarag Baazrag Baazrag, Boneclaw Bloodgrass Cactus, Hunting Cactus, rock Crodlu Dagorran Dhaot Drake, Lesser: Magma, Rain, Silt, Sun Dray Drik: Regular and High Dune Reaper: Drone, Warrior Dwarf, Athasian Elemental Beast: Air, Earth, Fire, Water Elf, Athasian Fael Feylaar Fordorran Giant, Shadow Golem: Magma, Salt Gorak Halfling, Athasian Jhakar Kaisharga Kes'trekel Klar Krag Kragling Lirr Mastyrial Meorty Mul Nikaal Pakubrazi Paraelemental Beast: Magma, Rain, Silt, Sun Psionocus Raaig Racked Spirit Retreiver, Obsidian Ruktoi Ruvoka: Brajeti, Ethilum, Kaltori, Zathosi Sand howler Scorpion: Barbed, Gold Seed, Brain Silt Spawn Slig Spider: Dark, Mountain, Silt Spinewyrm Ssurran Stalking Horror Tarek Tari: Tari, Warrior, Chieftain Trin Tul'k T'liz Wraith, Athasian Xerichou Zombie, Thinking And then there are a bunch in various supplements as well. And that's just for Dark Sun - other settings probably have similar numbers of monsters waiting for conversion. [/QUOTE]
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