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Old School Adventuring - Class in Session - RG
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<blockquote data-quote="Khraos" data-source="post: 7413744" data-attributes="member: 6922670"><p>Name: Filmark the Guardsman</p><p>Alignment: Chaotic Good</p><p>Race: Male Human</p><p>Effective Class: Fighter-1</p><p>Former Profession: None Height: 6' 1"</p><p>Weight: 208#</p><p>Eyes: brown</p><p>Hair: light brown</p><p>Age: 18 Surprise: Normal</p><p>Movement: 12"</p><p>Initiative: +2</p><p>AC: 2 (5 base from Scale Mail & Shield, -3 from Dex)</p><p>Hit Points: 7/7</p><p>Strength:</p><p>Intelligence:</p><p>Wisdom:</p><p>Dexterity:</p><p>Constitution:</p><p>Charisma:</p><p>Comeliness: 17</p><p>15</p><p>11</p><p>17</p><p>15</p><p>13</p><p>14 To Hit: +1 Damage: +1 Weight Allowed: +500 Open Door: 1-3 BB/LG: 13%</p><p>Additional Languages: 4</p><p>Magic Saves Adj: +3 Bonus Spells: N/A Spell failure: 0%</p><p>Reaction/Missile Adj: +2 AC Bonus: -3</p><p>HP Adj: +1 System Shock Survival: 91% Resurrection Survival: 94%</p><p>Max # Henchmen: 5 Loyalty Adj: +0% Reaction Adj: +5%</p><p>Fascinate MoOS unless Wisdom exceeds: 7 Reaction Adj (humans and halflings): +15%</p><p>SAVING</p><p>THROWS</p><p>Fighter-1 Paralyzation, Poison</p><p>& Death Magic</p><p>14 Petrification</p><p>& Polymorph</p><p>15 Rod, Staff</p><p>& Wand</p><p>16 Breath</p><p>Weapon</p><p>17 </p><p>Spells</p><p>17</p><p>Armor Class</p><p>Fighter 1 10</p><p>10 9</p><p>11 8</p><p>12 7</p><p>13 6</p><p>14 5</p><p>15 4</p><p>16 3</p><p>17 2</p><p>18 1</p><p>19 0</p><p>20 -1</p><p>20 -2</p><p>20 -3</p><p>20 -4</p><p>20 -5</p><p>20 -6</p><p>21 -7</p><p>22 -8</p><p>23 -9</p><p>24 -10</p><p>25</p><p></p><p>Weapon</p><p>Longsword</p><p>Spear</p><p>Longbow To Hit</p><p>Bonus</p><p>+2</p><p>+1</p><p>+2 Damage Vs</p><p>Small/Medium</p><p>1d8+3</p><p>1d6+1</p><p>1d6 Damage</p><p>Vs Large</p><p>1d12+3</p><p>1d8+1</p><p>1d6 Range</p><p>S/M/L</p><p>---</p><p>1/2/3</p><p>7/14/21 Attacks</p><p>per Round</p><p>3/2</p><p>1/1</p><p>2/1</p><p>Features</p><p>Languages Spoken: Common, Chaotic Good, Dwarf, Gnome, Elven, Orc</p><p>Fighter</p><p>Level: 1 XP Earned: 0/2000 XP Bonus: +10%</p><p># of Weapon Proficiencies: 4; Non-Proficiency Penalty: -2; Next Proficiency: Level 4</p><p>Weapon Specialization: Longsword, +1 To Hit, +2 Damage, +1 attack / 2 rounds</p><p>Weapon Proficiencies: Spear, Longbow</p><p></p><p>Equipment</p><p>Armor: Scale Mail and Small Helmet</p><p>Shield: Large Shield</p><p>Weapons: Sword,Long; Dagger</p><p>Inventory:</p><p>Boots, High, Hard</p><p>Waterskin</p><p>Pouch Belt, Large (8 gp)</p><p>Cloak</p><p>Holy Symbol, Wooden</p><p></p><p></p><p>In Sleeping Quarters (Barracks):</p><p>1 Backpack, Leather</p><p>1 Bedroll</p><p>1 Rations, Iron, 1 Week</p><p>1 50ft. Rope</p><p>1 Lantern, Hooded</p><p>1 Flask of Oil</p><p>1 Tinder Box, w/ Flint & Steel</p><p>1 Extra Waterskin</p><p></p><p>Loot: </p><p></p><p>Adventure Hook:</p><p>Adventure Hook: While still a young lad, Filmark's family was driven from their family farm by an orcish raid. Fortunately, the people of Greenest took them in. To repay and protect those who too them in, Filmark has long desired to be a guardsman and warrior and will stop at nothing to protect these people. Anyone who threatens Greenest is Filmark's sworn enemy. [ATTACH]97220[/ATTACH]</p></blockquote><p></p>
[QUOTE="Khraos, post: 7413744, member: 6922670"] Name: Filmark the Guardsman Alignment: Chaotic Good Race: Male Human Effective Class: Fighter-1 Former Profession: None Height: 6' 1" Weight: 208# Eyes: brown Hair: light brown Age: 18 Surprise: Normal Movement: 12" Initiative: +2 AC: 2 (5 base from Scale Mail & Shield, -3 from Dex) Hit Points: 7/7 Strength: Intelligence: Wisdom: Dexterity: Constitution: Charisma: Comeliness: 17 15 11 17 15 13 14 To Hit: +1 Damage: +1 Weight Allowed: +500 Open Door: 1-3 BB/LG: 13% Additional Languages: 4 Magic Saves Adj: +3 Bonus Spells: N/A Spell failure: 0% Reaction/Missile Adj: +2 AC Bonus: -3 HP Adj: +1 System Shock Survival: 91% Resurrection Survival: 94% Max # Henchmen: 5 Loyalty Adj: +0% Reaction Adj: +5% Fascinate MoOS unless Wisdom exceeds: 7 Reaction Adj (humans and halflings): +15% SAVING THROWS Fighter-1 Paralyzation, Poison & Death Magic 14 Petrification & Polymorph 15 Rod, Staff & Wand 16 Breath Weapon 17 Spells 17 Armor Class Fighter 1 10 10 9 11 8 12 7 13 6 14 5 15 4 16 3 17 2 18 1 19 0 20 -1 20 -2 20 -3 20 -4 20 -5 20 -6 21 -7 22 -8 23 -9 24 -10 25 Weapon Longsword Spear Longbow To Hit Bonus +2 +1 +2 Damage Vs Small/Medium 1d8+3 1d6+1 1d6 Damage Vs Large 1d12+3 1d8+1 1d6 Range S/M/L --- 1/2/3 7/14/21 Attacks per Round 3/2 1/1 2/1 Features Languages Spoken: Common, Chaotic Good, Dwarf, Gnome, Elven, Orc Fighter Level: 1 XP Earned: 0/2000 XP Bonus: +10% # of Weapon Proficiencies: 4; Non-Proficiency Penalty: -2; Next Proficiency: Level 4 Weapon Specialization: Longsword, +1 To Hit, +2 Damage, +1 attack / 2 rounds Weapon Proficiencies: Spear, Longbow Equipment Armor: Scale Mail and Small Helmet Shield: Large Shield Weapons: Sword,Long; Dagger Inventory: Boots, High, Hard Waterskin Pouch Belt, Large (8 gp) Cloak Holy Symbol, Wooden In Sleeping Quarters (Barracks): 1 Backpack, Leather 1 Bedroll 1 Rations, Iron, 1 Week 1 50ft. Rope 1 Lantern, Hooded 1 Flask of Oil 1 Tinder Box, w/ Flint & Steel 1 Extra Waterskin Loot: Adventure Hook: Adventure Hook: While still a young lad, Filmark's family was driven from their family farm by an orcish raid. Fortunately, the people of Greenest took them in. To repay and protect those who too them in, Filmark has long desired to be a guardsman and warrior and will stop at nothing to protect these people. Anyone who threatens Greenest is Filmark's sworn enemy. [ATTACH=CONFIG]97220._xfImport[/ATTACH] [/QUOTE]
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