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Old School- Blasphemy spell
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<blockquote data-quote="Gadget" data-source="post: 7317903" data-attributes="member: 23716"><p>As previously posted, there is no <em>Holy Word/Blasphemy</em> spells in 5e with its de-ephmasizing alignment in the mechanics. Both have been condensed down into <em>Divine Word</em>, which needs opponents to be at 50 hp or fewer to have any effect; sometimes a tall order for a 7th level spell.</p><p></p><p></p><p><em>Edit</em>: To further clarify, creatures above 50 hit points that fail the Charisma Save can be forced back to their own plane of existence if the are a: celestial, elemental, fey or fiend. So a little like a higher level <em>Banishment</em> spell without having to concentrate for a minute to make the creature permanently gone. That is if the creature is of a certain rather narrow type; otherwise they have to both fail a Charisma Saving Throw <em>and</em> be at 50 hp or fewer. The fewer the hp, the more serious the effect, up to death for 20 or less hp. So, a useful spell against a powerful opponent that falls in the above categories, or a 'clear out the mooks/finishing blow' type for everything else.</p></blockquote><p></p>
[QUOTE="Gadget, post: 7317903, member: 23716"] As previously posted, there is no [I]Holy Word/Blasphemy[/I] spells in 5e with its de-ephmasizing alignment in the mechanics. Both have been condensed down into [I]Divine Word[/I], which needs opponents to be at 50 hp or fewer to have any effect; sometimes a tall order for a 7th level spell. [I]Edit[/I]: To further clarify, creatures above 50 hit points that fail the Charisma Save can be forced back to their own plane of existence if the are a: celestial, elemental, fey or fiend. So a little like a higher level [I]Banishment[/I] spell without having to concentrate for a minute to make the creature permanently gone. That is if the creature is of a certain rather narrow type; otherwise they have to both fail a Charisma Saving Throw [I]and[/I] be at 50 hp or fewer. The fewer the hp, the more serious the effect, up to death for 20 or less hp. So, a useful spell against a powerful opponent that falls in the above categories, or a 'clear out the mooks/finishing blow' type for everything else. [/QUOTE]
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