Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Old-school dungeon crawl using 5e playtest rules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ccooke" data-source="post: 6239411" data-attributes="member: 6695890"><p>I can see your reading, but (obviously! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /> ) I don't agree with it.</p><p></p><p>For me, the issue comes in three parts - Clarity, Gamist and Narrative, if you will.</p><p></p><p>On the side of clarity, if the rules mean you can't take other reactions they should say so. As currently written, they do not.</p><p></p><p>On the side of gamism, the Reaction mechanic is compositional; many possible triggers from many different sources, but only one action you can take. The cost of readying an action is clear: You forego your action on your own turn to create a new trigger for a reaction that *may not* come up. Whether it comes up or not, you have given up your action on your turn. If you choose to use a different reaction, your action to ready an action was wasted.</p><p></p><p>Unfortunately the rules as written are unclear enough to support both our viewpoints and probably several more <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p><p></p><p>The reason I end up thinking the way I do is the narrative, though:</p><p></p><p>Let's say you're a melee/spellcaster who has the Shield spell prepared today. You're setting up an ambush by a door and ready an action: "When someone comes through the door, I'll attack them". During the next turn, an archer pops out of a window above you, spots you and shoots off an arrow. Are you able to take your Reaction to cast the Shield spell or not?</p><p>If you are able to take the reaction, then you do so. The arrow misses, but you are unable to use your readied action to attack when someone comes through the door.</p><p>If you are not able... then you are so focussed on your readied action that you are unable to defend yourself. Surely, then, attacks against you should have advantage? That seems an unreasonable level of focus to me. </p><p>Note that there are many other common talents that use a reaction: the Defender fighting style allows you to use your reaction to impose disadvantage on an attack, for instance. Would an intelligent, tactical fighter be so focussed on a readied action that they are unable to use their shield the way they have been trained to? </p><p></p><p>To me, it only makes sense if you can use any reaction that has a valid trigger.</p></blockquote><p></p>
[QUOTE="ccooke, post: 6239411, member: 6695890"] I can see your reading, but (obviously! :-) ) I don't agree with it. For me, the issue comes in three parts - Clarity, Gamist and Narrative, if you will. On the side of clarity, if the rules mean you can't take other reactions they should say so. As currently written, they do not. On the side of gamism, the Reaction mechanic is compositional; many possible triggers from many different sources, but only one action you can take. The cost of readying an action is clear: You forego your action on your own turn to create a new trigger for a reaction that *may not* come up. Whether it comes up or not, you have given up your action on your turn. If you choose to use a different reaction, your action to ready an action was wasted. Unfortunately the rules as written are unclear enough to support both our viewpoints and probably several more :-) The reason I end up thinking the way I do is the narrative, though: Let's say you're a melee/spellcaster who has the Shield spell prepared today. You're setting up an ambush by a door and ready an action: "When someone comes through the door, I'll attack them". During the next turn, an archer pops out of a window above you, spots you and shoots off an arrow. Are you able to take your Reaction to cast the Shield spell or not? If you are able to take the reaction, then you do so. The arrow misses, but you are unable to use your readied action to attack when someone comes through the door. If you are not able... then you are so focussed on your readied action that you are unable to defend yourself. Surely, then, attacks against you should have advantage? That seems an unreasonable level of focus to me. Note that there are many other common talents that use a reaction: the Defender fighting style allows you to use your reaction to impose disadvantage on an attack, for instance. Would an intelligent, tactical fighter be so focussed on a readied action that they are unable to use their shield the way they have been trained to? To me, it only makes sense if you can use any reaction that has a valid trigger. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Old-school dungeon crawl using 5e playtest rules
Top