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Old-school dungeon crawl using 5e playtest rules
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<blockquote data-quote="Li Shenron" data-source="post: 6252598" data-attributes="member: 1465"><p>It's totally up to you to decide together... Let's use the current rule that says short rests last about 1 hour. As usual, there <em>might</em> be a chance that something happens during this time, but only if it makes sense with the story, I certainly won't roll for random encounters every 10 minutes as per the dungeon exploration rules!</p><p></p><p>If you decide to camp for an hour in order to regain hit points, each of you can choose what you want to do (e.g. keep watch). OTOH you can just drink the potions (see below) and not rest, if you prefer.</p><p></p><p>But anyway, if I read the rules right, there should be no limit to how many short rests you can take in a day. So in this first rest, the injured PCs can use HD to regain HP, but the others can still take a short rest later if needed (I mean, it's not necessary that next rest will be a long one, although for those who spend their HD now, the next won't help further).</p><p></p><p></p><p></p><p>Ah sure... it says so on page 42 IIRC <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>BTW, this time I want at least to override my result of rolled potion, and will give you the default number of potions found (3).</p><p></p><p>Treasure can remain zero for this encounter, it won't matter much since you aren't near a place to spend money at this moment.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6252598, member: 1465"] It's totally up to you to decide together... Let's use the current rule that says short rests last about 1 hour. As usual, there [I]might[/I] be a chance that something happens during this time, but only if it makes sense with the story, I certainly won't roll for random encounters every 10 minutes as per the dungeon exploration rules! If you decide to camp for an hour in order to regain hit points, each of you can choose what you want to do (e.g. keep watch). OTOH you can just drink the potions (see below) and not rest, if you prefer. But anyway, if I read the rules right, there should be no limit to how many short rests you can take in a day. So in this first rest, the injured PCs can use HD to regain HP, but the others can still take a short rest later if needed (I mean, it's not necessary that next rest will be a long one, although for those who spend their HD now, the next won't help further). Ah sure... it says so on page 42 IIRC ;) BTW, this time I want at least to override my result of rolled potion, and will give you the default number of potions found (3). Treasure can remain zero for this encounter, it won't matter much since you aren't near a place to spend money at this moment. [/QUOTE]
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