Libramarian
Adventurer
Anybody have a list or resource for some class-independent optional special abilities usable with pre-3e editions?
I would like to concentrate on the ones that let you do something you can't ordinarily do, or break the rules in some dramatic way, rather than the ones that just give you a slight numerical bonus to something you can already do.
I would like to concentrate on the ones that let you do something you can't ordinarily do, or break the rules in some dramatic way, rather than the ones that just give you a slight numerical bonus to something you can already do.