Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Old School Hack
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rel" data-source="post: 5302532" data-attributes="member: 99"><p>I mentioned this game in another thread and got a couple XP from people who liked it. I don't want to clutter that thread, which is about another topic entirely. But it's high time the good people of ENWorld got a chance to take a look at the genius that is <a href="http://www.oldschoolhack.net/" target="_blank">Old School Hack</a>.</p><p></p><p>This is a game that ENWorlder Kiznit has been working on for the last year, inspired by, and using some of the mechanics from, <a href="http://redboxhack.blogspot.com/" target="_blank">Red Box Hack</a>. Kiznit had it in a playable format and invited some of us who attended GenCon to play it with him. I've known Kiz for several years and he's a good friend and all around nice guy. So I figured hey, why not? But I went into it with my expectations pretty low for a game that was basically a homebrew system that had been barely playtested.</p><p></p><p>I was blown away by how fun it was.</p><p></p><p>If I had to summarize what I think is best about the game, it's that it uses fairly simple mechanics that interact in very interesting ways and leave a ton of room for great roleplaying. I think it captures the (pardon the cliche) "old school sense of wonder" with some pretty groovy and modernized mechanics. It's fast and fun and was the highlight of my GenCon.</p><p></p><p>Since we've been back there has been a pretty active discussion of the mechanics and play over at the <a href="http://forums.oldschoolhack.net/" target="_blank"> Forums</a> to refine a few aspects of the game. In its present form it is totally playable, although it might require a bit of explanation from those who have already played it in order to do so easily. Kiznit is currently working on some further documents to walk people through character creation and running combat.</p><p></p><p>If old school style gaming is something you're interested in then I'd highly recommend giving it a look.</p></blockquote><p></p>
[QUOTE="Rel, post: 5302532, member: 99"] I mentioned this game in another thread and got a couple XP from people who liked it. I don't want to clutter that thread, which is about another topic entirely. But it's high time the good people of ENWorld got a chance to take a look at the genius that is [URL="http://www.oldschoolhack.net/"]Old School Hack[/URL]. This is a game that ENWorlder Kiznit has been working on for the last year, inspired by, and using some of the mechanics from, [URL="http://redboxhack.blogspot.com/"]Red Box Hack[/URL]. Kiznit had it in a playable format and invited some of us who attended GenCon to play it with him. I've known Kiz for several years and he's a good friend and all around nice guy. So I figured hey, why not? But I went into it with my expectations pretty low for a game that was basically a homebrew system that had been barely playtested. I was blown away by how fun it was. If I had to summarize what I think is best about the game, it's that it uses fairly simple mechanics that interact in very interesting ways and leave a ton of room for great roleplaying. I think it captures the (pardon the cliche) "old school sense of wonder" with some pretty groovy and modernized mechanics. It's fast and fun and was the highlight of my GenCon. Since we've been back there has been a pretty active discussion of the mechanics and play over at the [url=http://forums.oldschoolhack.net/] Forums[/url] to refine a few aspects of the game. In its present form it is totally playable, although it might require a bit of explanation from those who have already played it in order to do so easily. Kiznit is currently working on some further documents to walk people through character creation and running combat. If old school style gaming is something you're interested in then I'd highly recommend giving it a look. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Old School Hack
Top