Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
[Old school] I can't deal with inventory
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cruentus" data-source="post: 9798911" data-attributes="member: 7034645"><p>I've not seen any encumbrance systems that worry about your injury level. </p><p></p><p>We use coin based encumbrance (using OSE) when we play on a VTT, as the VTT handles all the calculations for weight, your encumbrance, your move speed, and any changed therein in real time.</p><p></p><p>When we play at the table, we often use Dolmenwood's slot based encumbrance, which keys off of your STR, if I remember. It just differentiates between what is "at hand" and what is "packed" with a cap on the total number of slots you can carry. Its super easy with some lined paper or a downloadable inventory sheet. </p><p></p><p>Our table likes keeping track of inventory, and since we play older school-ish, the players are often buying horses to hold stuff, mules, wagons, etc. It has worked very well once I (current DM) got the players over the concern that "the DM is always going to punish us for buying horses by going out of his way to kill/steal them all the time." That was a tough one. We had all been conditioned to expect the worst from our early gaming (another DM, and an adversarial style of gaming). </p><p></p><p>As others have mentioned, there are dozens of common encumbrance systems of all levels, and the ability to just ignore it.</p></blockquote><p></p>
[QUOTE="Cruentus, post: 9798911, member: 7034645"] I've not seen any encumbrance systems that worry about your injury level. We use coin based encumbrance (using OSE) when we play on a VTT, as the VTT handles all the calculations for weight, your encumbrance, your move speed, and any changed therein in real time. When we play at the table, we often use Dolmenwood's slot based encumbrance, which keys off of your STR, if I remember. It just differentiates between what is "at hand" and what is "packed" with a cap on the total number of slots you can carry. Its super easy with some lined paper or a downloadable inventory sheet. Our table likes keeping track of inventory, and since we play older school-ish, the players are often buying horses to hold stuff, mules, wagons, etc. It has worked very well once I (current DM) got the players over the concern that "the DM is always going to punish us for buying horses by going out of his way to kill/steal them all the time." That was a tough one. We had all been conditioned to expect the worst from our early gaming (another DM, and an adversarial style of gaming). As others have mentioned, there are dozens of common encumbrance systems of all levels, and the ability to just ignore it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Old school] I can't deal with inventory
Top