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<blockquote data-quote="dco" data-source="post: 7344561"><p>I've played the old edition but in any case people can see how things differ reading it, if you can't it is your problem.</p><p></p><p>To be a slave of decisions made previously is bad for roleplaying, it only makes things more boardgamey. People could bring their decisions for combats written from home if they think otherwise.</p><p></p><p>Simulation is bad, good old rolemaster was better 30 years ago, taking into account things like position, weapon length, wounds, etc and actions had their own phases. Other systems have improved beyond that, on the other hand this one only brings random iniative variability per round and future chores for players.</p><p></p><p>This is a RPG, I'm not sure who loves to narrate what he thinks and later how he can not do what he would like to do or how he can not react to current events because of what he thought previously.</p><p></p><p>More decision stages slow things, unless the decisions get simplified and this is not the case, they are not changed to rock, paper or scissors. There is a good reason why the DM's book says this kind of initiative rule is slower but you are free to call the authors liars.</p><p></p><p>Most DMs don't want more work, a good reason behind the simplifications of this edition.</p></blockquote><p></p>
[QUOTE="dco, post: 7344561"] I've played the old edition but in any case people can see how things differ reading it, if you can't it is your problem. To be a slave of decisions made previously is bad for roleplaying, it only makes things more boardgamey. People could bring their decisions for combats written from home if they think otherwise. Simulation is bad, good old rolemaster was better 30 years ago, taking into account things like position, weapon length, wounds, etc and actions had their own phases. Other systems have improved beyond that, on the other hand this one only brings random iniative variability per round and future chores for players. This is a RPG, I'm not sure who loves to narrate what he thinks and later how he can not do what he would like to do or how he can not react to current events because of what he thought previously. More decision stages slow things, unless the decisions get simplified and this is not the case, they are not changed to rock, paper or scissors. There is a good reason why the DM's book says this kind of initiative rule is slower but you are free to call the authors liars. Most DMs don't want more work, a good reason behind the simplifications of this edition. [/QUOTE]
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