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Old School Nefarium - Road to Adventure Link (1/20/16)
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<blockquote data-quote="Mark Chance" data-source="post: 3763289" data-attributes="member: 2795"><p><strong>Athach Warlord</strong></p><p></p><p>[sblock=Athach Warlord for D&D</p><p>Athach fighter 2; CR 10]</p><p>Often CE Huge aberration</p><p><strong>Init</strong> +4; <strong>Senses</strong> darkvision 60 ft., Listen +12, Spot +12</p><p><strong>Language</strong> Giant</p><p>-----</p><p><strong>AC</strong> 21 (–2 size, +3 hide armor, +8 natural), touch 11, flat-footed 19</p><p><strong>hp</strong> 170 (16 HD)</p><p><strong>Fort</strong> +13, <strong>Ref</strong> +4, <strong>Will</strong> +11</p><p>-----</p><p><strong>Spd</strong> 35 ft. (7 squares) (50 ft. unarmored)</p><p><strong>Melee</strong> Huge morningstar +24/+19/+14 (3d6+10), or</p><p><strong>Ranged</strong> rock +10 (2d6+10), or</p><p><strong>Melee</strong> Huge morningstar +20/+15/+10 (3d6+10) and 2 Huge morningstars +20 (3d6+5) and bite +20 (2d8+5 plus poison), or</p><p><strong>Ranged</strong> rock +6/+1/-4 ranged (2d6+10), and 2 rocks +6 ranged (2d6+5)</p><p><strong>Space</strong> 15 ft.; <strong>Reach</strong> 15 ft.</p><p><strong>Base Atk</strong> +12; <strong>Grp</strong> +30</p><p><strong>Attack Options</strong> Cleave, poison, Power Attack</p><p>-----</p><p><strong>Abilities</strong> Str 31, Dex 10, Con 23, Int 10, Wis 14, Cha 6</p><p><strong>Skills</strong> Climb +14*, Jump +13*, Listen +12, Spot +12 (*Includes -3 armor check penalty.)</p><p><strong>Feats</strong> Alertness, Cleave, Improved Initiative (B), Multiweapon Fighting, Power Attack, Quick Draw (B), Weapon Focus (bite)</p><p><strong>Possessions</strong> three Huge morningstars, big back of rocks, hide armor</p><p>-----</p><p><strong>Poison (Ex):</strong> Injury, Fortitude DC 23, initial damage 1d6 Str, secondary damage 2d6 Str. The save DC is Constitution-based.[/sblock]</p><p>[sblock=Athach Warlord for True20]</p><p><strong>Type</strong> 14th-level aberration/2nd-level warrior</p><p><strong>Size</strong> Huge</p><p><strong>Speed</strong> 50 ft.</p><p><strong>Abilities</strong> Str +10, Dex +0, Con +6, Int +0, Wis +2, Cha –2</p><p><strong>Skills</strong> Climb +17*, Jump +21*, Notice +19 (*Includes -3 armor check penalty.)</p><p><strong>Feats</strong> All-Out Attack, Cleave, Heavy Armor Training (B), Improved Initiative, Light Armor Training (B), Quick Draw, Skill Focus (Notice), Tough 4 (B), Two-Weapon Fighting, Weapon Training (B)</p><p><strong>Traits</strong> darkvision 60 ft., determination</p><p><strong>Combat</strong> Attack +10 (+12 base, -2 size, +0 Dex), Damage +16 (morningstar) or +14 (rock) or +16 plus poison (bite), Defense Dodge/Parry +10/+10 (+12 base, -2 size, +0 Dex), Initiative +4</p><p><strong>Saving Throws</strong> Toughness +13 (+6 Con, +4 Tough, +3 armor), Fortitude +13 (+7 base, +6 Con), Reflex +4 (+4 base, +0 Dex), Will +11 (+9 base, +2 Wis)</p><p><strong>Possessions</strong> three Huge morningstars, big back of rocks, hide armor</p><p>-----</p><p><strong>Poison (Ex):</strong> Injury, Fortitude DC 23, initial damage 2 Str, secondary damage 4 Str. The save DC is Constitution-based.[/sblock]</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 3763289, member: 2795"] [b]Athach Warlord[/b] [sblock=Athach Warlord for D&D Athach fighter 2; CR 10] Often CE Huge aberration [b]Init[/b] +4; [b]Senses[/b] darkvision 60 ft., Listen +12, Spot +12 [b]Language[/b] Giant ----- [b]AC[/b] 21 (–2 size, +3 hide armor, +8 natural), touch 11, flat-footed 19 [b]hp[/b] 170 (16 HD) [b]Fort[/b] +13, [b]Ref[/b] +4, [b]Will[/b] +11 ----- [b]Spd[/b] 35 ft. (7 squares) (50 ft. unarmored) [b]Melee[/b] Huge morningstar +24/+19/+14 (3d6+10), or [b]Ranged[/b] rock +10 (2d6+10), or [b]Melee[/b] Huge morningstar +20/+15/+10 (3d6+10) and 2 Huge morningstars +20 (3d6+5) and bite +20 (2d8+5 plus poison), or [b]Ranged[/b] rock +6/+1/-4 ranged (2d6+10), and 2 rocks +6 ranged (2d6+5) [b]Space[/b] 15 ft.; [b]Reach[/b] 15 ft. [b]Base Atk[/b] +12; [b]Grp[/b] +30 [b]Attack Options[/b] Cleave, poison, Power Attack ----- [b]Abilities[/b] Str 31, Dex 10, Con 23, Int 10, Wis 14, Cha 6 [b]Skills[/b] Climb +14*, Jump +13*, Listen +12, Spot +12 (*Includes -3 armor check penalty.) [b]Feats[/b] Alertness, Cleave, Improved Initiative (B), Multiweapon Fighting, Power Attack, Quick Draw (B), Weapon Focus (bite) [b]Possessions[/b] three Huge morningstars, big back of rocks, hide armor ----- [b]Poison (Ex):[/b] Injury, Fortitude DC 23, initial damage 1d6 Str, secondary damage 2d6 Str. The save DC is Constitution-based.[/sblock] [sblock=Athach Warlord for True20] [b]Type[/b] 14th-level aberration/2nd-level warrior [b]Size[/b] Huge [b]Speed[/b] 50 ft. [b]Abilities[/b] Str +10, Dex +0, Con +6, Int +0, Wis +2, Cha –2 [b]Skills[/b] Climb +17*, Jump +21*, Notice +19 (*Includes -3 armor check penalty.) [b]Feats[/b] All-Out Attack, Cleave, Heavy Armor Training (B), Improved Initiative, Light Armor Training (B), Quick Draw, Skill Focus (Notice), Tough 4 (B), Two-Weapon Fighting, Weapon Training (B) [b]Traits[/b] darkvision 60 ft., determination [b]Combat[/b] Attack +10 (+12 base, -2 size, +0 Dex), Damage +16 (morningstar) or +14 (rock) or +16 plus poison (bite), Defense Dodge/Parry +10/+10 (+12 base, -2 size, +0 Dex), Initiative +4 [b]Saving Throws[/b] Toughness +13 (+6 Con, +4 Tough, +3 armor), Fortitude +13 (+7 base, +6 Con), Reflex +4 (+4 base, +0 Dex), Will +11 (+9 base, +2 Wis) [b]Possessions[/b] three Huge morningstars, big back of rocks, hide armor ----- [b]Poison (Ex):[/b] Injury, Fortitude DC 23, initial damage 2 Str, secondary damage 4 Str. The save DC is Constitution-based.[/sblock] [/QUOTE]
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