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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Old school wizards, how do you play level 1?
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<blockquote data-quote="Mannahnin" data-source="post: 9113890" data-attributes="member: 7026594"><p>Well, if a lot of people were playing it with combat dominating their sessions, then SpellObject's perception that fudging was necessary and heavily employed makes sense.</p><p></p><p>Those editions do NOT support playing with a ton of combat unless you're fudging like crazy. Which we certainly did some of when I was a kid.</p><p></p><p>Certainly the couple of hundred sessions I've played of old school in recent years have not been as combat heavy as the ones when I was 10-12 years old.</p><p></p><p>Should we also maybe define our terms a little here? In terms of what constitutes "a ton of combat" I'm thinking "half or more of the session time". In my experiences with OD&D and B/X normal dungeon adventures involve less than a quarter of the play time spent in combat, with much more given over to exploring, searching, negotiating, and planning.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9113890, member: 7026594"] Well, if a lot of people were playing it with combat dominating their sessions, then SpellObject's perception that fudging was necessary and heavily employed makes sense. Those editions do NOT support playing with a ton of combat unless you're fudging like crazy. Which we certainly did some of when I was a kid. Certainly the couple of hundred sessions I've played of old school in recent years have not been as combat heavy as the ones when I was 10-12 years old. Should we also maybe define our terms a little here? In terms of what constitutes "a ton of combat" I'm thinking "half or more of the session time". In my experiences with OD&D and B/X normal dungeon adventures involve less than a quarter of the play time spent in combat, with much more given over to exploring, searching, negotiating, and planning. [/QUOTE]
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Old school wizards, how do you play level 1?
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