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General Tabletop Discussion
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[Old Timers] Opinions on the Dungeon Crawl Classics modules and 'old school vibe'.
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<blockquote data-quote="Dirt" data-source="post: 2995971" data-attributes="member: 6209"><p>With all of the modules, you can expect a dungeon crawl, so my response is based on the elements that I enjoy seeing in dungeon crawls - puzzle rooms, riddles, strategic combat, great descriptions and dungeon dressing. </p><p></p><p>The best examples of those are Crypt of the Devil Lich and Vault of the Dragon Kings, both of which were GenCon tournament modules. I'm guessing, but I believe Crypt was 14th level and Vault was 10th. Conveniently, Crypt also has Dunjinni maps created for the entire module, available under Goodman Games "free materials" section of their website.</p><p></p><p>I would put Iron Crypt of the Heretics as another possibility, because it also contained several puzzle rooms and riddles.</p><p></p><p>I'm sure that this year's tournament, Palace in the Wastes (which will be for 6th level characters), will also make my favorites list. The tournament modules from the DCC line tend to exemplify what I expect dungeon crawls to be.</p></blockquote><p></p>
[QUOTE="Dirt, post: 2995971, member: 6209"] With all of the modules, you can expect a dungeon crawl, so my response is based on the elements that I enjoy seeing in dungeon crawls - puzzle rooms, riddles, strategic combat, great descriptions and dungeon dressing. The best examples of those are Crypt of the Devil Lich and Vault of the Dragon Kings, both of which were GenCon tournament modules. I'm guessing, but I believe Crypt was 14th level and Vault was 10th. Conveniently, Crypt also has Dunjinni maps created for the entire module, available under Goodman Games "free materials" section of their website. I would put Iron Crypt of the Heretics as another possibility, because it also contained several puzzle rooms and riddles. I'm sure that this year's tournament, Palace in the Wastes (which will be for 6th level characters), will also make my favorites list. The tournament modules from the DCC line tend to exemplify what I expect dungeon crawls to be. [/QUOTE]
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[Old Timers] Opinions on the Dungeon Crawl Classics modules and 'old school vibe'.
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