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<blockquote data-quote="RFisher" data-source="post: 3635091" data-attributes="member: 3608"><p>Honestly, I'd say my 1980s high school AD&D games would be considered in many ways "new school" by many grognards. There weren't a lot of rezs, but there weren't a lot of PC deaths either. I remember vanishingly few save-or-die situations or even level-draining undead. We played it as uncon. at zero to -9 & dead at -10 no matter what the DMG may actually have said.</p><p></p><p>& probably most of my PCs that did die were taken out by critical hit house rules. Odd that we thought save-or-die should be avoided but instant-kill on a 20-20 was a good idea.</p><p></p><p>My games these days--whether runing 3e or an OOP system--tend to be much deadlier.</p><p></p><p>& we seldom got PCs to name level. We'd usually retire a campaign & start a new one with all new 1st level PCs before that.</p><p></p><p>So, the demihuman levels limits tended to be meaningless. I don't think I ever saw them come into play.</p><p></p><p>3e actually includes a lot of the house rules from my AD&D days. Which may be part of why I tend to be more interested in playing older editions closer to the book than 3e these days. I played with those rules; I want something different.</p></blockquote><p></p>
[QUOTE="RFisher, post: 3635091, member: 3608"] Honestly, I'd say my 1980s high school AD&D games would be considered in many ways "new school" by many grognards. There weren't a lot of rezs, but there weren't a lot of PC deaths either. I remember vanishingly few save-or-die situations or even level-draining undead. We played it as uncon. at zero to -9 & dead at -10 no matter what the DMG may actually have said. & probably most of my PCs that did die were taken out by critical hit house rules. Odd that we thought save-or-die should be avoided but instant-kill on a 20-20 was a good idea. My games these days--whether runing 3e or an OOP system--tend to be much deadlier. & we seldom got PCs to name level. We'd usually retire a campaign & start a new one with all new 1st level PCs before that. So, the demihuman levels limits tended to be meaningless. I don't think I ever saw them come into play. 3e actually includes a lot of the house rules from my AD&D days. Which may be part of why I tend to be more interested in playing older editions closer to the book than 3e these days. I played with those rules; I want something different. [/QUOTE]
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