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<blockquote data-quote="KarinsDad" data-source="post: 6430464" data-attributes="member: 2011"><p>Yeah, I have always felt this way about flasks of oil and vials of holy water. They should just kick butt, but they don't (burning oil could cause as much as 3d6 in 1E).</p><p></p><p>In the case of Holy Water and 5E, it does 2D6 radiant damage against fiends and undead. The only problem is that it doesn't do 2D6 radiant damage against everything. Fiends and undead are not especially vulnerable to radiant damage like in 4E. There are no negative energy rules in 5E (at least not yet). So if radiant damage does not especially bother these creatures more than any other creature, why does holy water affect them more? It just seems a little odd. "Because it does." "Well, ok."</p><p></p><p>At least in 5E for a relatively inexpensive price, one can put oil in multiple squares and set them all on fire as part of an ambush (maybe sprinkling some dirt on top so that foes do not detect the oil). But I suspect that the opportunities of using such a tactic would be few and far between. It might be more useful to force combat into other squares (i.e. as temporary mini-walls of fire).</p><p></p><p></p><p>And whatever happened to belladona and wolvesbane?</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6430464, member: 2011"] Yeah, I have always felt this way about flasks of oil and vials of holy water. They should just kick butt, but they don't (burning oil could cause as much as 3d6 in 1E). In the case of Holy Water and 5E, it does 2D6 radiant damage against fiends and undead. The only problem is that it doesn't do 2D6 radiant damage against everything. Fiends and undead are not especially vulnerable to radiant damage like in 4E. There are no negative energy rules in 5E (at least not yet). So if radiant damage does not especially bother these creatures more than any other creature, why does holy water affect them more? It just seems a little odd. "Because it does." "Well, ok." At least in 5E for a relatively inexpensive price, one can put oil in multiple squares and set them all on fire as part of an ambush (maybe sprinkling some dirt on top so that foes do not detect the oil). But I suspect that the opportunities of using such a tactic would be few and far between. It might be more useful to force combat into other squares (i.e. as temporary mini-walls of fire). And whatever happened to belladona and wolvesbane? [/QUOTE]
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