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(Old) World of Kulan SH Character Thread
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<blockquote data-quote="Knightfall" data-source="post: 953822" data-attributes="member: 2012"><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>Dvalin Thunderstone</strong></span></span></p><p><span style="font-size: 12px"><em>An original character for World of Kulan created by Robert Blezard.</em></span></p><p><span style="font-size: 12px"><em>Converted to 3rd Edition statistics by Robert Blezard.</em></span></p><p></p><p><span style="color: DarkOrange"><strong>Race:</strong></span> Dwarf (high)</p><p><span style="color: DarkOrange"><strong>Classes:</strong></span> 9th level fighter</p><p><span style="color: DarkOrange"><strong>Sex:</strong></span> Male</p><p><span style="color: DarkOrange"><strong>Age:</strong></span> 59</p><p><span style="color: DarkOrange"><strong>Alignment:</strong></span> Neutral good</p><p></p><p><span style="color: DarkOrange"><u><strong>Abilities</strong></u></span></p><p><strong>Strength:</strong> 18 (+4)</p><p><strong>Dexterity:</strong> 14 (+2)</p><p><strong>Constitution:</strong> 17 (+3)</p><p><strong>Intelligence:</strong> 10 (+0)</p><p><strong>Wisdom:</strong> 16 (+3)</p><p><strong>Charisma:</strong> 12 (+1)</p><p></p><p><span style="color: DarkOrange"><strong>Hit dice:</strong></span> 9d10+27</p><p><span style="color: DarkOrange"><strong>Hit points:</strong></span> 81</p><p><span style="color: DarkOrange"><strong>Initiative:</strong></span> +2 (Dex)</p><p><span style="color: DarkOrange"><strong>Speed:</strong></span> 30 ft.</p><p><span style="color: DarkOrange"><strong>Armor class:</strong></span> 15 (+2 Dex, +3 armor)</p><p><span style="color: DarkOrange"><strong>Base attack/grapple:</strong></span> +9/+13</p><p><span style="color: DarkOrange"><strong>Attack:</strong></span> +1 greataxe +14 melee (1d8+8) or +2 shock gnome hooked hammer +11 melee (1d6+7) or dwarven waraxe +14 melee (1d10+5) or composite shortbow w / masterwork arrows +14 ranged (1d6)</p><p><span style="color: DarkOrange"><strong>Full attack:</strong></span> +1 greataxe +14/+9 melee (1d8+8) or +2 shock gnome hooked hammer +11/+2 melee (1d6+7/1d4+4) or dwarven waraxe +14/+9 melee (1d10+5) or composite shortbow w / masterwork arrows +14/+9 ranged (1d6)</p><p><span style="color: DarkOrange"><strong>Saves</strong></span> *<span style="color: DarkOrange"><strong>:</strong></span> Fort +9, Ref +5, Will +6</p><p style="margin-left: 20px">* +2 racial bonus on saving throws against poison and against spell and spell-like effects.</p><p></p><p><span style="color: DarkOrange"><strong>Special attacks:</strong></span> +1 racial bonus to attack rolls against any known members of the Opposition, weapon familiarity (dwarven waraxe and urgrosh).</p><p><span style="color: DarkOrange"><strong>Special qualities:</strong></span> +4 stability bonus against being bull-rushed or tripped, +4 dodge bonus against giants, darkvision 60 feet, full movement rate (30 feet) in heavy or medium armor, stonecunning.</p><p></p><p><span style="color: DarkOrange"><strong>Languages spoken:</strong></span> Dwarven, Heverkent, and Undercommon.</p><p></p><p><span style="color: DarkOrange"><strong>Skill points:</strong></span> 8 (1st level fighter) + 16 (2nd to 9th level fighter)</p><p><span style="color: DarkOrange"><strong>Skills</strong></span> *<span style="color: DarkOrange"><strong>:</strong></span> Climb +7 (+8), Craft (stonemasonry) +5, Handle Animal +6, Jump +7 (+8), Ride +5, Swim +7.</p><p style="margin-left: 20px">* +2 racial bonus on Appraise checks that are related to rare and exotic items, and +2 racial bonus on Craft checks that are related to stone or metal.</p><p></p><p><span style="color: DarkOrange"><strong>Feats:</strong></span> Cleave, Combat Reflexes, Blind-Fight, Endurance, Exotic Weapon Proficiency – gnome hooked hammer, Great Cleave, Heavy Armor Proficiency (B), Leadership, Light Armor Proficiency (B), Martial Weapon Proficiency (B), Medium Armor Proficiency (B), Power Attack, Shield Proficiency (B), Simple Weapon Proficiency (B), Tower Shield Proficiency (B), Weapon Focus – dwarven waraxe.</p><p></p><p><span style="color: DarkOrange"><strong>Possessions:</strong></span> +1 greataxe, +2 shock gnome hooked hammer, artisan’s outfit, backpack, belt pouch, cold weather outfit, composite shortbow w/ masterwork arrows, explorer’s outfit, dwarven waraxe, flask, flint and steel, sack, signal whistle, signet ring, spyglass, stonemasons tools, studded leather, trail rations (5 day), waterskin, whetstone, winter blanket.</p><p></p><p><span style="color: DarkOrange"><strong>Personality:</strong></span> Loyal, patient, and fierce.</p><p></p><p><span style="color: DarkOrange"><strong>Description:</strong></span> Dvalin looks and dresses the way a dwarf should, for the most part. Only when he travels with his non-dwarven friends does he tend to shed his dwarven appearance, dressing as humans would. This makes him stand out wherever he goes and most in the city of Fruen know him on sight. He stands 4 feet 2 inches tall, weighs 166 lbs., has dark brown hair and a long braided beard, as well as coal-black eyes.</p><p></p><p><span style="color: DarkOrange"><strong>Background:</strong></span> Dvalin Thunderstone was born a dwarf – of that, there is no doubt. However, his behavior is hardly typical for one who grew up under the strict guidance of the High Defender of the Stone Fists, his father, Brekk.</p><p></p><p>It isn't that Dvalin hates being a dwarf, it's that he refuses to be stereotyped by the race he was born into. Dvalin is fond of learning about new races and cultures. Known for disappearing from his homeland for months at a time, Dvalin has never been a homebody. In fact, the last time he left with his adventuring friends, he made up his mind not go back.</p><p></p><p>The new High Thane of the Greystones, Sannl Blackforge, was promised Dvalin's hand in marriage, as a blood debt, when they were children and she is pushing Brekk to locate his wayward son. Brekk sent Rikin Stonefossil, Dvalin's longtime friend, south to find his son but now hasn't heard from Rikin for six months as well.</p><p></p><p>Brekk has resigned himself to the fact that his son will probably never come home. He is worried that the new High Thane will take her frustration out on him if Dvalin doesn’t return.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 953822, member: 2012"] [COLOR=DarkOrange][SIZE=3][B]Dvalin Thunderstone[/B][/SIZE][/COLOR] [SIZE=3][I]An original character for World of Kulan created by Robert Blezard. Converted to 3rd Edition statistics by Robert Blezard.[/I][/SIZE] [COLOR=DarkOrange][B]Race:[/B][/COLOR] Dwarf (high) [COLOR=DarkOrange][B]Classes:[/B][/COLOR] 9th level fighter [COLOR=DarkOrange][B]Sex:[/B][/COLOR] Male [COLOR=DarkOrange][B]Age:[/B][/COLOR] 59 [COLOR=DarkOrange][B]Alignment:[/B][/COLOR] Neutral good [COLOR=DarkOrange][u][B]Abilities[/B][/u][/COLOR] [B]Strength:[/B] 18 (+4) [B]Dexterity:[/B] 14 (+2) [B]Constitution:[/B] 17 (+3) [B]Intelligence:[/B] 10 (+0) [B]Wisdom:[/B] 16 (+3) [B]Charisma:[/B] 12 (+1) [COLOR=DarkOrange][B]Hit dice:[/B][/COLOR] 9d10+27 [COLOR=DarkOrange][B]Hit points:[/B][/COLOR] 81 [COLOR=DarkOrange][B]Initiative:[/B][/COLOR] +2 (Dex) [COLOR=DarkOrange][B]Speed:[/B][/COLOR] 30 ft. [COLOR=DarkOrange][B]Armor class:[/B][/COLOR] 15 (+2 Dex, +3 armor) [COLOR=DarkOrange][B]Base attack/grapple:[/B][/COLOR] +9/+13 [COLOR=DarkOrange][B]Attack:[/B][/COLOR] +1 greataxe +14 melee (1d8+8) or +2 shock gnome hooked hammer +11 melee (1d6+7) or dwarven waraxe +14 melee (1d10+5) or composite shortbow w / masterwork arrows +14 ranged (1d6) [COLOR=DarkOrange][B]Full attack:[/B][/COLOR] +1 greataxe +14/+9 melee (1d8+8) or +2 shock gnome hooked hammer +11/+2 melee (1d6+7/1d4+4) or dwarven waraxe +14/+9 melee (1d10+5) or composite shortbow w / masterwork arrows +14/+9 ranged (1d6) [COLOR=DarkOrange][B]Saves[/B][/COLOR] *[COLOR=DarkOrange][B]:[/B][/COLOR] Fort +9, Ref +5, Will +6 [INDENT]* +2 racial bonus on saving throws against poison and against spell and spell-like effects.[/INDENT] [COLOR=DarkOrange][B]Special attacks:[/B][/COLOR] +1 racial bonus to attack rolls against any known members of the Opposition, weapon familiarity (dwarven waraxe and urgrosh). [COLOR=DarkOrange][B]Special qualities:[/B][/COLOR] +4 stability bonus against being bull-rushed or tripped, +4 dodge bonus against giants, darkvision 60 feet, full movement rate (30 feet) in heavy or medium armor, stonecunning. [COLOR=DarkOrange][B]Languages spoken:[/B][/COLOR] Dwarven, Heverkent, and Undercommon. [COLOR=DarkOrange][B]Skill points:[/B][/COLOR] 8 (1st level fighter) + 16 (2nd to 9th level fighter) [COLOR=DarkOrange][B]Skills[/B][/COLOR] *[COLOR=DarkOrange][B]:[/B][/COLOR] Climb +7 (+8), Craft (stonemasonry) +5, Handle Animal +6, Jump +7 (+8), Ride +5, Swim +7. [INDENT]* +2 racial bonus on Appraise checks that are related to rare and exotic items, and +2 racial bonus on Craft checks that are related to stone or metal.[/INDENT] [COLOR=DarkOrange][B]Feats:[/B][/COLOR] Cleave, Combat Reflexes, Blind-Fight, Endurance, Exotic Weapon Proficiency – gnome hooked hammer, Great Cleave, Heavy Armor Proficiency (B), Leadership, Light Armor Proficiency (B), Martial Weapon Proficiency (B), Medium Armor Proficiency (B), Power Attack, Shield Proficiency (B), Simple Weapon Proficiency (B), Tower Shield Proficiency (B), Weapon Focus – dwarven waraxe. [COLOR=DarkOrange][B]Possessions:[/B][/COLOR] +1 greataxe, +2 shock gnome hooked hammer, artisan’s outfit, backpack, belt pouch, cold weather outfit, composite shortbow w/ masterwork arrows, explorer’s outfit, dwarven waraxe, flask, flint and steel, sack, signal whistle, signet ring, spyglass, stonemasons tools, studded leather, trail rations (5 day), waterskin, whetstone, winter blanket. [COLOR=DarkOrange][B]Personality:[/B][/COLOR] Loyal, patient, and fierce. [COLOR=DarkOrange][B]Description:[/B][/COLOR] Dvalin looks and dresses the way a dwarf should, for the most part. Only when he travels with his non-dwarven friends does he tend to shed his dwarven appearance, dressing as humans would. This makes him stand out wherever he goes and most in the city of Fruen know him on sight. He stands 4 feet 2 inches tall, weighs 166 lbs., has dark brown hair and a long braided beard, as well as coal-black eyes. [COLOR=DarkOrange][B]Background:[/B][/COLOR] Dvalin Thunderstone was born a dwarf – of that, there is no doubt. However, his behavior is hardly typical for one who grew up under the strict guidance of the High Defender of the Stone Fists, his father, Brekk. It isn't that Dvalin hates being a dwarf, it's that he refuses to be stereotyped by the race he was born into. Dvalin is fond of learning about new races and cultures. Known for disappearing from his homeland for months at a time, Dvalin has never been a homebody. In fact, the last time he left with his adventuring friends, he made up his mind not go back. The new High Thane of the Greystones, Sannl Blackforge, was promised Dvalin's hand in marriage, as a blood debt, when they were children and she is pushing Brekk to locate his wayward son. Brekk sent Rikin Stonefossil, Dvalin's longtime friend, south to find his son but now hasn't heard from Rikin for six months as well. Brekk has resigned himself to the fact that his son will probably never come home. He is worried that the new High Thane will take her frustration out on him if Dvalin doesn’t return. [/QUOTE]
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