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(Old) World of Kulan SH Character Thread
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<blockquote data-quote="Knightfall" data-source="post: 955892" data-attributes="member: 2012"><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>Dabuk Tigerstorm, The Stalker</strong></span></span></p><p><span style="font-size: 12px"><em>An original character for World of Kulan created by Robert Blezard (rblezard@telusplanet.net) and Gerald Grant.</em></span></p><p><span style="font-size: 12px"><em>Converted to 3rd Edition statistics by Robert Blezard.</em></span></p><p></p><p><span style="color: DarkOrange"><strong>Race:</strong></span> Half-Elf (forest)</p><p><span style="color: DarkOrange"><strong>Classes:</strong></span> 4th level ranger, 3rd level urban ranger (Rillifane)</p><p><span style="color: DarkOrange"><strong>Sex:</strong></span> Male</p><p><span style="color: DarkOrange"><strong>Age:</strong></span> 21</p><p><span style="color: DarkOrange"><strong>Alignment:</strong></span> Chaotic good</p><p></p><p><span style="color: DarkOrange"><u><strong>Abilities</strong></u></span></p><p><strong>Strength:</strong> 16 (+3)</p><p><strong>Dexterity:</strong> 13 (+1)</p><p><strong>Constitution:</strong> 15 (+2)</p><p><strong>Intelligence:</strong> 15 (+2)</p><p><strong>Wisdom:</strong> 14 (+2)</p><p><strong>Charisma:</strong> 11 (+0)</p><p></p><p><span style="color: DarkOrange"><strong>Hit dice:</strong></span> 4d8+8 + 3d8+6</p><p><span style="color: DarkOrange"><strong>Hit points:</strong></span> 52</p><p><span style="color: DarkOrange"><strong>Initiative:</strong></span> +5 (Dex, Improved Initiative)</p><p><span style="color: DarkOrange"><strong>Speed:</strong></span> 20 ft.; base 30 ft.</p><p><span style="color: DarkOrange"><strong>Armor class:</strong></span> 18 (+1 Dex, +7 armor)</p><p><span style="color: DarkOrange"><strong>Base attack/grapple:</strong></span> +7/+10</p><p><span style="color: DarkOrange"><strong>Attack:</strong></span> +1 short sword +12 melee (1d6+4) or dagger +10 melee (1d4+3) or rapier +10 melee (1d6+3) or shortbow w/ masterwork arrows +11 ranged (1d6)</p><p><span style="color: DarkOrange"><strong>Full attack:</strong></span> +1 short sword +10 melee (1d6+4) and dagger +8 melee (1d4+1) or rapier +10 melee (1d6+3) or shortbow w/ masterwork arrows +11 ranged (1d6) or shortbow w/ masterwork arrows +9/+9 ranged (1d6)</p><p><span style="color: DarkOrange"><strong>Saves</strong></span> *<span style="color: DarkOrange"><strong>:</strong></span> Fort +7, Ref +6, Will +4</p><p style="margin-left: 20px">* +2 racial saving throw bonus against Enchantment spells or effects.</p><p></p><p><span style="color: DarkOrange"><strong>Special attacks:</strong></span> Favored enemy benefits – ranger: ogres (+2), favored enemy benefits – urban ranger: members of the Opposition (+2), combat style – ranger: two-weapon, combat style – urban ranger: archery.</p><p><span style="color: DarkOrange"><strong>Special qualities:</strong></span> Animal companion, elven blood, immune to sleep spells and similar magical effects, low-light vision, spells, wild empathy (+5).</p><p></p><p><span style="color: DarkOrange"><strong>Languages spoken:</strong></span> Common, Elven, Giant, and Halfling</p><p></p><p><span style="color: DarkOrange"><strong>Skill points:</strong></span> 32 (1st level ranger) + 24 (2nd to 4th level ranger) +24 (1st to 3rd level urban ranger)</p><p><span style="color: DarkOrange"><strong>Skills:</strong></span> Climb +9 (+5), Concentration +6, Diplomacy +2, Gather Information +8, Hide +7 (+3), Knowledge (geography) +8, Knowledge (local: Fruen) +8, Knowledge (nature) +8, Listen +9, Move Silently +7 (+3), Ride +7, Search +1, Sense Motive +8, Spot +9, Survival +8, Swim +7 (-1).</p><p style="margin-left: 20px">Numbers in braces are while armored.</p><p></p><p><span style="color: DarkOrange"><strong>Feats:</strong></span> Endurance (B), Improved Initiative, Light Armor Proficiency (B), Martial Weapon Proficiency (B), Medium Armor Proficiency, Rapid Shot (B), Shield Proficiency (B), Simple Weapon Proficiency (B), Track (B), Two-Weapon Fighting (B), Urban Tracking (B), Weapon Focus – short sword.</p><p></p><p><span style="color: DarkOrange"><strong>Spells per day:</strong></span> 1</p><p><span style="color: DarkOrange"><strong>Ranger spells:</strong></span> 1st – calm animals. </p><p></p><p><span style="color: DarkOrange"><strong>Possessions:</strong></span> +1 short sword, 10 magical arrows (unidentified), backpack, belt pouch, custom-made armor (see below), dagger, dog (animal companion), explorer’s outfit, holy symbol (Rillifane), light warhorse (mount), masterwork arrows, rapier, shortbow, trail rations (5 days), waterskin, winters blanket, plus any wilderness survival essentials.</p><ul> <li data-xf-list-type="ul"><em>Green Dragon Hide Armor:</em> Medium Armor, Armor Bonus +7, Max Dex Bonus +2, Check Penalty -4, Spell Failure 25%, Speed 20 ft., Weight 40 lbs.</li> </ul><p></p><p><span style="color: DarkOrange"><strong>Animal companion:</strong></span> Dog (named Fuller); HD 3d8+6; hp 20; Init +4, Spd 40 ft.; AC 17; Atk bite +3 melee; Dmg bite 1d4+2; SQ evasion, grants +4 wild empathy and handle animal checks, bonus tricks (2), scent, share spells; SV Fort +4, Ref +6, Will +1; Str 14, Dex 18, Con 15, Int 2, Wis 12, Cha 6; AL N.</p><p><em>Skills and Feats:</em> Listen +5, Spot +5, Survival +1 *, Swim +6; no feats</p><p style="margin-left: 20px">* Fuller receives a +8 racial bonus to Survival checks when tracking by scent.</p><p></p><p><span style="color: DarkOrange"><strong>Mount:</strong></span> Light warhorse w/ bit & bridle, feed (5 days), riding saddle, and saddlebags.</p><p></p><p><span style="color: DarkOrange"><strong>Personality:</strong></span> Somber, serious, and slightly jaded.</p><p></p><p><span style="color: DarkOrange"><strong>Description:</strong></span> Dabuk is very average looking for a half-elf, tending towards non-descript clothing. He is hardened, like a soldier that has seen way to much combat. His face would be able to express many masks of emotion, but those feeling would never touch his soul. He is calculating and has strength of will. He doesn't trust or love easily but is loyal to his family, especially his grandfather. Dabuk has dark brown hair, black eyes, and lightly tanned skin. He stands 5 feet 5 inches tall and weighs 124 lbs.</p><p></p><p><span style="color: DarkOrange"><strong>Background:</strong></span> Dabuk grew up without a mother and a father that he hardly ever saw. His split heritage allows him two places that he calls home. His mother was a forest elf druid from the southern forests of Woodknot, Eiithinia Starchild, and his father is the human ranger, Garth Tigerstorm. Both were heroes in the Second Ogre War.</p><p></p><p>From a young age he was closer to his grandfather than anyone, which ultimately lead to Dabuk joining the Tiger Guild in the Kingdom of Thallin. The young half-elf thrived in the city and applied his natural wilderness talents in the city as well.</p><p></p><p>In fact, Dabuk is as a good a tracker as his father in the wilderness and can also out-track most of his fellow guild members through the streets of Fruen. However, he shines the most when in the forests of the Knotwood.</p><p></p><p>Dabuk hates ogres with a passion due to the fact that it was a group of ogres that killed his mother and his aunt. He is positive that ogres were also responsible for the death of his Uncle Kevin, after the man disappeared trying to locate the ogres that killed his wife.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 955892, member: 2012"] [COLOR=DarkOrange][SIZE=3][B]Dabuk Tigerstorm, The Stalker[/B][/SIZE][/COLOR] [SIZE=3][I]An original character for World of Kulan created by Robert Blezard (rblezard@telusplanet.net) and Gerald Grant. Converted to 3rd Edition statistics by Robert Blezard.[/I][/SIZE] [COLOR=DarkOrange][B]Race:[/B][/COLOR] Half-Elf (forest) [COLOR=DarkOrange][B]Classes:[/B][/COLOR] 4th level ranger, 3rd level urban ranger (Rillifane) [COLOR=DarkOrange][B]Sex:[/B][/COLOR] Male [COLOR=DarkOrange][B]Age:[/B][/COLOR] 21 [COLOR=DarkOrange][B]Alignment:[/B][/COLOR] Chaotic good [COLOR=DarkOrange][U][B]Abilities[/B][/U][/COLOR] [B]Strength:[/B] 16 (+3) [B]Dexterity:[/B] 13 (+1) [B]Constitution:[/B] 15 (+2) [B]Intelligence:[/B] 15 (+2) [B]Wisdom:[/B] 14 (+2) [B]Charisma:[/B] 11 (+0) [COLOR=DarkOrange][B]Hit dice:[/B][/COLOR] 4d8+8 + 3d8+6 [COLOR=DarkOrange][B]Hit points:[/B][/COLOR] 52 [COLOR=DarkOrange][B]Initiative:[/B][/COLOR] +5 (Dex, Improved Initiative) [COLOR=DarkOrange][B]Speed:[/B][/COLOR] 20 ft.; base 30 ft. [COLOR=DarkOrange][B]Armor class:[/B][/COLOR] 18 (+1 Dex, +7 armor) [COLOR=DarkOrange][B]Base attack/grapple:[/B][/COLOR] +7/+10 [COLOR=DarkOrange][B]Attack:[/B][/COLOR] +1 short sword +12 melee (1d6+4) or dagger +10 melee (1d4+3) or rapier +10 melee (1d6+3) or shortbow w/ masterwork arrows +11 ranged (1d6) [COLOR=DarkOrange][B]Full attack:[/B][/COLOR] +1 short sword +10 melee (1d6+4) and dagger +8 melee (1d4+1) or rapier +10 melee (1d6+3) or shortbow w/ masterwork arrows +11 ranged (1d6) or shortbow w/ masterwork arrows +9/+9 ranged (1d6) [COLOR=DarkOrange][B]Saves[/B][/COLOR] *[COLOR=DarkOrange][B]:[/B][/COLOR] Fort +7, Ref +6, Will +4 [INDENT]* +2 racial saving throw bonus against Enchantment spells or effects.[/INDENT] [COLOR=DarkOrange][B]Special attacks:[/B][/COLOR] Favored enemy benefits – ranger: ogres (+2), favored enemy benefits – urban ranger: members of the Opposition (+2), combat style – ranger: two-weapon, combat style – urban ranger: archery. [COLOR=DarkOrange][B]Special qualities:[/B][/COLOR] Animal companion, elven blood, immune to sleep spells and similar magical effects, low-light vision, spells, wild empathy (+5). [COLOR=DarkOrange][B]Languages spoken:[/B][/COLOR] Common, Elven, Giant, and Halfling [COLOR=DarkOrange][B]Skill points:[/B][/COLOR] 32 (1st level ranger) + 24 (2nd to 4th level ranger) +24 (1st to 3rd level urban ranger) [COLOR=DarkOrange][B]Skills:[/B][/COLOR] Climb +9 (+5), Concentration +6, Diplomacy +2, Gather Information +8, Hide +7 (+3), Knowledge (geography) +8, Knowledge (local: Fruen) +8, Knowledge (nature) +8, Listen +9, Move Silently +7 (+3), Ride +7, Search +1, Sense Motive +8, Spot +9, Survival +8, Swim +7 (-1). [INDENT]Numbers in braces are while armored.[/INDENT] [COLOR=DarkOrange][B]Feats:[/B][/COLOR] Endurance (B), Improved Initiative, Light Armor Proficiency (B), Martial Weapon Proficiency (B), Medium Armor Proficiency, Rapid Shot (B), Shield Proficiency (B), Simple Weapon Proficiency (B), Track (B), Two-Weapon Fighting (B), Urban Tracking (B), Weapon Focus – short sword. [COLOR=DarkOrange][B]Spells per day:[/B][/COLOR] 1 [COLOR=DarkOrange][B]Ranger spells:[/B][/COLOR] 1st – calm animals. [COLOR=DarkOrange][B]Possessions:[/B][/COLOR] +1 short sword, 10 magical arrows (unidentified), backpack, belt pouch, custom-made armor (see below), dagger, dog (animal companion), explorer’s outfit, holy symbol (Rillifane), light warhorse (mount), masterwork arrows, rapier, shortbow, trail rations (5 days), waterskin, winters blanket, plus any wilderness survival essentials. [list][I]Green Dragon Hide Armor:[/I] Medium Armor, Armor Bonus +7, Max Dex Bonus +2, Check Penalty -4, Spell Failure 25%, Speed 20 ft., Weight 40 lbs.[/list] [COLOR=DarkOrange][B]Animal companion:[/B][/COLOR] Dog (named Fuller); HD 3d8+6; hp 20; Init +4, Spd 40 ft.; AC 17; Atk bite +3 melee; Dmg bite 1d4+2; SQ evasion, grants +4 wild empathy and handle animal checks, bonus tricks (2), scent, share spells; SV Fort +4, Ref +6, Will +1; Str 14, Dex 18, Con 15, Int 2, Wis 12, Cha 6; AL N. [I]Skills and Feats:[/I] Listen +5, Spot +5, Survival +1 *, Swim +6; no feats [INDENT]* Fuller receives a +8 racial bonus to Survival checks when tracking by scent.[/INDENT] [COLOR=DarkOrange][B]Mount:[/B][/COLOR] Light warhorse w/ bit & bridle, feed (5 days), riding saddle, and saddlebags. [COLOR=DarkOrange][B]Personality:[/B][/COLOR] Somber, serious, and slightly jaded. [COLOR=DarkOrange][B]Description:[/B][/COLOR] Dabuk is very average looking for a half-elf, tending towards non-descript clothing. He is hardened, like a soldier that has seen way to much combat. His face would be able to express many masks of emotion, but those feeling would never touch his soul. He is calculating and has strength of will. He doesn't trust or love easily but is loyal to his family, especially his grandfather. Dabuk has dark brown hair, black eyes, and lightly tanned skin. He stands 5 feet 5 inches tall and weighs 124 lbs. [COLOR=DarkOrange][B]Background:[/B][/COLOR] Dabuk grew up without a mother and a father that he hardly ever saw. His split heritage allows him two places that he calls home. His mother was a forest elf druid from the southern forests of Woodknot, Eiithinia Starchild, and his father is the human ranger, Garth Tigerstorm. Both were heroes in the Second Ogre War. From a young age he was closer to his grandfather than anyone, which ultimately lead to Dabuk joining the Tiger Guild in the Kingdom of Thallin. The young half-elf thrived in the city and applied his natural wilderness talents in the city as well. In fact, Dabuk is as a good a tracker as his father in the wilderness and can also out-track most of his fellow guild members through the streets of Fruen. However, he shines the most when in the forests of the Knotwood. Dabuk hates ogres with a passion due to the fact that it was a group of ogres that killed his mother and his aunt. He is positive that ogres were also responsible for the death of his Uncle Kevin, after the man disappeared trying to locate the ogres that killed his wife. [/QUOTE]
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