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Olde Tyme Feel with Multi-Classing
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<blockquote data-quote="Thorvald Kviksverd" data-source="post: 185736" data-attributes="member: 1495"><p>I hadn't thought about them, when I was playing 3e I didn't allow them. IIRC, under the present system they don't count as a classes when multi-classing. If this is true, I would treat them the same under this system. </p><p></p><p></p><p></p><p>And the converse should pretty much be true when comparing a Human with two classes (alternating between the two) and a Demi-Human who has two classes, one of them favored.</p><p></p><p>This is the effect I was going for--remember, I'm trying to recreate the flavor of the class and race distribution in 1e, but with a little extra "oomph" for Humans of single-minded determination.</p><p></p><p>As things rest now, A Human Fighter-Mage and an Elven Fighter-Mage would advance at the same rate. </p><p></p><p></p><p></p><p>Fair enough <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>This proposal is for those who aren't quite as comfortable with those unusual combinations.</p><p></p><p>You can still have them under this proposal, it's just that it will cost--this also serves, in a mechanistic fashion, to explain why these more unusal combinations are not as common. People will tend to follow those pursuits that are most efficient in terms of return, while only the most unusual and dedicated will follow the more difficult route.</p><p></p><p>Anyway, if I ever play 3e again, I'll probably implement something like the above. (Besides, it also has the virtue of being simpler than the current system <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p></blockquote><p></p>
[QUOTE="Thorvald Kviksverd, post: 185736, member: 1495"] I hadn't thought about them, when I was playing 3e I didn't allow them. IIRC, under the present system they don't count as a classes when multi-classing. If this is true, I would treat them the same under this system. And the converse should pretty much be true when comparing a Human with two classes (alternating between the two) and a Demi-Human who has two classes, one of them favored. This is the effect I was going for--remember, I'm trying to recreate the flavor of the class and race distribution in 1e, but with a little extra "oomph" for Humans of single-minded determination. As things rest now, A Human Fighter-Mage and an Elven Fighter-Mage would advance at the same rate. Fair enough :) This proposal is for those who aren't quite as comfortable with those unusual combinations. You can still have them under this proposal, it's just that it will cost--this also serves, in a mechanistic fashion, to explain why these more unusal combinations are not as common. People will tend to follow those pursuits that are most efficient in terms of return, while only the most unusual and dedicated will follow the more difficult route. Anyway, if I ever play 3e again, I'll probably implement something like the above. (Besides, it also has the virtue of being simpler than the current system ;) ) [/QUOTE]
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