Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Older Editions and "Balance" when compared to 3.5
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Doug McCrae" data-source="post: 5314756" data-attributes="member: 21169"><p>I've always been concerned with balance. I remember playing in 2e D&D games in the early 90s where some PCs were much more powerful than others, and seeing it as a problem - casters overpowering non-casters (even extending to PvP) because we only had one or two encounters each day, people cheating on their stat rolls, some PCs having like twenty magic items and cheated stats while others had two magic items and rolled stats - there could be a huge disparity.</p><p></p><p>In one particular AD&D 2e game, starting at 1st level, the DM banned one PC after the first session, because he had 18/00 strength and full plate armor, while the next strongest PC had something like a 17 strength. The 18/00er was thus doing about twice as much damage as the next best character. The reason the 18/00 PC's strength was so high was that his player, Stan, used to have a folder full of characters he had 'rolled up' and played in games back in his home town. He only used the best chars from the folder, or perhaps a char had to have very good stats just to make it into the folder. I dunno, I never looked at its horror. The rest of us folderless fools just rolled up our chars then and there and took what we got, so Stan had a significant advantage. Another player in my wider play circle at that time, Russell, was the most appalling cheat, I don't think he ever actually rolled a dice, he'd just place them.</p><p></p><p>In the mid-80s I played in a Champions 1e game where one PC was built on 300 points, and had something like a 20d6 attack, while the rest of us were 200 pointers and had 10d6 attacks. The player, Benny, had paid for the 300pts with numerous disadvantages such as lots of Berserks, with predictable consequences. There always seemed to be lots of PvP when Benny was a player, I think he regarded killing other players' PCs as a sign of skilled play. Fortunately he mostly used to GM.</p><p></p><p>EDIT: To be fair, in my teens I was a filthy cheat too. When we made up high level PCs for Against The Giants I 'rolled' 18/99 for my strength (I thought it would be that little bit more plausible than 00) and I also 'rolled' up a two-handed sword of giantslaying in the tables in Dragon. I recall also reading the module beforehand and using that knowledge to my advantage.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 5314756, member: 21169"] I've always been concerned with balance. I remember playing in 2e D&D games in the early 90s where some PCs were much more powerful than others, and seeing it as a problem - casters overpowering non-casters (even extending to PvP) because we only had one or two encounters each day, people cheating on their stat rolls, some PCs having like twenty magic items and cheated stats while others had two magic items and rolled stats - there could be a huge disparity. In one particular AD&D 2e game, starting at 1st level, the DM banned one PC after the first session, because he had 18/00 strength and full plate armor, while the next strongest PC had something like a 17 strength. The 18/00er was thus doing about twice as much damage as the next best character. The reason the 18/00 PC's strength was so high was that his player, Stan, used to have a folder full of characters he had 'rolled up' and played in games back in his home town. He only used the best chars from the folder, or perhaps a char had to have very good stats just to make it into the folder. I dunno, I never looked at its horror. The rest of us folderless fools just rolled up our chars then and there and took what we got, so Stan had a significant advantage. Another player in my wider play circle at that time, Russell, was the most appalling cheat, I don't think he ever actually rolled a dice, he'd just place them. In the mid-80s I played in a Champions 1e game where one PC was built on 300 points, and had something like a 20d6 attack, while the rest of us were 200 pointers and had 10d6 attacks. The player, Benny, had paid for the 300pts with numerous disadvantages such as lots of Berserks, with predictable consequences. There always seemed to be lots of PvP when Benny was a player, I think he regarded killing other players' PCs as a sign of skilled play. Fortunately he mostly used to GM. EDIT: To be fair, in my teens I was a filthy cheat too. When we made up high level PCs for Against The Giants I 'rolled' 18/99 for my strength (I thought it would be that little bit more plausible than 00) and I also 'rolled' up a two-handed sword of giantslaying in the tables in Dragon. I recall also reading the module beforehand and using that knowledge to my advantage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Older Editions and "Balance" when compared to 3.5
Top