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Community
General Tabletop Discussion
*TTRPGs General
Older Editions and "Balance" when compared to 3.5
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<blockquote data-quote="Diamond Cross" data-source="post: 5315083" data-attributes="member: 51024"><p>I personally disagree with the game has balance issues.</p><p></p><p>Different classes are going to be more powerful with certain abilities than other classes. A fighter is going to be a much better combatant but not a powerful spell caster. A spell caster also starts out weak but his only real strength is in his ability to cast spells. A fighter is not supposed to cast spells either. If a spell caster were to pick up a sword he might even be too weak to lift it. A long sword is more effective against daggers as well. So a spell caster is not a very effective fighter.</p><p></p><p>That's why he casts magic, and powerful magic at that. That's why they are artillery, not front line fighter.</p><p></p><p>Ah, but his learning would know what weak spot a monster would have. A fighter might know it, but more than likely would know more through experience rather than book learning.</p><p></p><p>So, the complaint is the spells often overcome non sepll casters?</p><p></p><p>I think this balance thing is simply people arguing more over why their favorite class should the biggest baddest tough guy around.</p><p></p><p>This is also why team are formed. And why team work is important. You form a team with people who's skills is meant to compliment each other and to take up the slack where there is a lack of an important ability. No one person can do it all people. </p><p></p><p>Kirk wasn't very intelligent, but was very intuitive. Spock was very intelligent, but not all that intuitive. Together, they compensated for each others weaknesses, and that made them an unbeatable team.</p><p></p><p>Of course there's Mary Sues like Superman and Batman, where one person can do everything and beat anybody with the right preparation, but that is really not very realistic.</p><p></p><p>The realism is that nobody can do everything, and sometimes needs to form a team to help them.</p></blockquote><p></p>
[QUOTE="Diamond Cross, post: 5315083, member: 51024"] I personally disagree with the game has balance issues. Different classes are going to be more powerful with certain abilities than other classes. A fighter is going to be a much better combatant but not a powerful spell caster. A spell caster also starts out weak but his only real strength is in his ability to cast spells. A fighter is not supposed to cast spells either. If a spell caster were to pick up a sword he might even be too weak to lift it. A long sword is more effective against daggers as well. So a spell caster is not a very effective fighter. That's why he casts magic, and powerful magic at that. That's why they are artillery, not front line fighter. Ah, but his learning would know what weak spot a monster would have. A fighter might know it, but more than likely would know more through experience rather than book learning. So, the complaint is the spells often overcome non sepll casters? I think this balance thing is simply people arguing more over why their favorite class should the biggest baddest tough guy around. This is also why team are formed. And why team work is important. You form a team with people who's skills is meant to compliment each other and to take up the slack where there is a lack of an important ability. No one person can do it all people. Kirk wasn't very intelligent, but was very intuitive. Spock was very intelligent, but not all that intuitive. Together, they compensated for each others weaknesses, and that made them an unbeatable team. Of course there's Mary Sues like Superman and Batman, where one person can do everything and beat anybody with the right preparation, but that is really not very realistic. The realism is that nobody can do everything, and sometimes needs to form a team to help them. [/QUOTE]
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Older Editions and "Balance" when compared to 3.5
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