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General Tabletop Discussion
*TTRPGs General
Older Editions and "Balance" when compared to 3.5
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<blockquote data-quote="ExploderWizard" data-source="post: 5315308" data-attributes="member: 66434"><p>Before thinking that multiclass was an easy path to more power remember that training costs needed to be paid for each class trainer. At lower levels, getting the gold to pay for single classed training was tough enough, imagine trying to come up with the dough to pay 3 trainers! </p><p> </p><p>That would result in a fair bit of adventuring being done by these multi-classed wonders without XP gain since they had to actually attain the new level before any more xp could be earned. </p><p> </p><p>Of course those rules could be swept aside and forgotten but then how can the product be blamed for the power creep of multi-classed characters. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 5315308, member: 66434"] Before thinking that multiclass was an easy path to more power remember that training costs needed to be paid for each class trainer. At lower levels, getting the gold to pay for single classed training was tough enough, imagine trying to come up with the dough to pay 3 trainers! That would result in a fair bit of adventuring being done by these multi-classed wonders without XP gain since they had to actually attain the new level before any more xp could be earned. Of course those rules could be swept aside and forgotten but then how can the product be blamed for the power creep of multi-classed characters. :lol: [/QUOTE]
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