Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Older Editions and "Balance" when compared to 3.5
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Majoru Oakheart" data-source="post: 5321305" data-attributes="member: 5143"><p>That's the least of the things you could pull. You could create a monster with a combination of templates and classes that would keeps it's CR very low while giving it a super high AC, immunity to all sorts of things and increase it's power dramatically beyond its own CR.</p><p></p><p>Adding levels of Monk to various creatures was a common tactic amongst Living Greyhawk authors. Especially enough levels to get evasion. It turns out Oozes with Monk and Sorcerer levels can go from AC 2 to nearly 30 if done right. With the ability to take no damage from a fireball on a save.</p><p></p><p>The other common trick was to add a level of Warrior to enemies. Since you needed to add at least 2 levels of an NPC class to a monster to increase its CR, but a level of Warrior gave it more hitpoints, and possibly more stats and feats if you added it at the right time.</p><p></p><p>Another good one was to take enemies with a large number of attacks that had low to hit bonuses and give them the spell from the Spell Compendium that made all their attacks into touch attacks for a round. Preferably by making them Sorcerers so they also got Shield, Mage Armor, and the ability to cast the touch attack spell multiple times.</p><p></p><p></p><p>I'm fairly certain that 3.5e said to treat immunities like infinite SR. SR can be turned off at will. So, it could turn it off long enough to cast spells on itself then turn it back on.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 5321305, member: 5143"] That's the least of the things you could pull. You could create a monster with a combination of templates and classes that would keeps it's CR very low while giving it a super high AC, immunity to all sorts of things and increase it's power dramatically beyond its own CR. Adding levels of Monk to various creatures was a common tactic amongst Living Greyhawk authors. Especially enough levels to get evasion. It turns out Oozes with Monk and Sorcerer levels can go from AC 2 to nearly 30 if done right. With the ability to take no damage from a fireball on a save. The other common trick was to add a level of Warrior to enemies. Since you needed to add at least 2 levels of an NPC class to a monster to increase its CR, but a level of Warrior gave it more hitpoints, and possibly more stats and feats if you added it at the right time. Another good one was to take enemies with a large number of attacks that had low to hit bonuses and give them the spell from the Spell Compendium that made all their attacks into touch attacks for a round. Preferably by making them Sorcerers so they also got Shield, Mage Armor, and the ability to cast the touch attack spell multiple times. I'm fairly certain that 3.5e said to treat immunities like infinite SR. SR can be turned off at will. So, it could turn it off long enough to cast spells on itself then turn it back on. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Older Editions and "Balance" when compared to 3.5
Top