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General Tabletop Discussion
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Older Editions and "Balance" when compared to 3.5
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<blockquote data-quote="Hussar" data-source="post: 5325263" data-attributes="member: 22779"><p>Sigh.</p><p></p><p>I really didn't want to come back in here.</p><p></p><p>It appears that my point has been missed by RC's mischaracterization of what I said.</p><p></p><p>What I actually said is that the MU would autowin ONE encounter and then spend the rest of the time plinking away with darts (Ie. being pretty much completely inneffective).</p><p></p><p>This is considered balanced design? I win once and then ride the pines while the rest of the group acts until such time as they graciously decide to rest and let me get my one spell back?</p><p></p><p>Nowhere did I say anything about soloing modules. My entire point was that the wizard, in the group, gets to press the I Win button once and then be pretty much completely inneffective until such time as he gets to recharge his I Win button again.</p><p></p><p>That's not balanced, IMO. Balanced would mean that he would have several options available to him at all times, none of which are I Win and none of which are, "I sit in the corner and cower".</p><p></p><p>Just popping in to clarify a point that was very obviously missed.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5325263, member: 22779"] Sigh. I really didn't want to come back in here. It appears that my point has been missed by RC's mischaracterization of what I said. What I actually said is that the MU would autowin ONE encounter and then spend the rest of the time plinking away with darts (Ie. being pretty much completely inneffective). This is considered balanced design? I win once and then ride the pines while the rest of the group acts until such time as they graciously decide to rest and let me get my one spell back? Nowhere did I say anything about soloing modules. My entire point was that the wizard, in the group, gets to press the I Win button once and then be pretty much completely inneffective until such time as he gets to recharge his I Win button again. That's not balanced, IMO. Balanced would mean that he would have several options available to him at all times, none of which are I Win and none of which are, "I sit in the corner and cower". Just popping in to clarify a point that was very obviously missed. [/QUOTE]
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