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General Tabletop Discussion
*TTRPGs General
Older Editions and "Balance" when compared to 3.5
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<blockquote data-quote="green slime" data-source="post: 5328325" data-attributes="member: 1325"><p>Not strictly true:</p><p></p><p>Skill challenges existed for 3e, they just weren't referred to as such, nor described in such detail. </p><p></p><p>2e had "nonweapon proficiencies", which were actually carried forward from Oriental Adventures, Dungeoneers Survival Guide & Wilderness Survival Guide, all of which were 1e products. So it isn't so far from 4e skill challenges as it may first appear. </p><p></p><p>And using checks based on stats has always been encouraged. Skills are just a method of differentiating focus and inate ability. In previous versions of the game, a stat check with a bonus for level would've sufficed, if it was deemed reasonable that the character possibly had the knowledge of the skill in question. </p><p></p><p>Thus it is perfectly possible to recreate a similar feel to that of a 4e skill challenge. That the rules at the time didn't describe this is hardly a surprise, but that does not prevent those rules from flexing to accommodate the idea. In fact, the early rules were expected to be bent by creative players. No, it isn't "By the BOOK rulez!" But it is acknowledging a good idea...</p></blockquote><p></p>
[QUOTE="green slime, post: 5328325, member: 1325"] Not strictly true: Skill challenges existed for 3e, they just weren't referred to as such, nor described in such detail. 2e had "nonweapon proficiencies", which were actually carried forward from Oriental Adventures, Dungeoneers Survival Guide & Wilderness Survival Guide, all of which were 1e products. So it isn't so far from 4e skill challenges as it may first appear. And using checks based on stats has always been encouraged. Skills are just a method of differentiating focus and inate ability. In previous versions of the game, a stat check with a bonus for level would've sufficed, if it was deemed reasonable that the character possibly had the knowledge of the skill in question. Thus it is perfectly possible to recreate a similar feel to that of a 4e skill challenge. That the rules at the time didn't describe this is hardly a surprise, but that does not prevent those rules from flexing to accommodate the idea. In fact, the early rules were expected to be bent by creative players. No, it isn't "By the BOOK rulez!" But it is acknowledging a good idea... [/QUOTE]
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Older Editions and "Balance" when compared to 3.5
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