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Oldies but goodies: 1e/2e books you still use?
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<blockquote data-quote="ColonelHardisson" data-source="post: 78967" data-attributes="member: 363"><p>Let's see, here are the older edition books that made the cut as source and inspiration for 3e...</p><p></p><p>* The Dungeon Master Design Kit - for the better part of 14 years (it was released in 1988) I thought nobody else even had this book. Probably the single most underrated D&D book ever.</p><p></p><p>* Creative Campaigning</p><p></p><p>* Campaign Sourcebook and Catacomb Guide</p><p></p><p>* World Builder's Guidebook</p><p></p><p>* Dungeon Builder's Guidebook</p><p></p><p>* Complete Book of Villains</p><p></p><p>* Castle Guide</p><p></p><p>* Monster Mythology</p><p></p><p>* Complete Book of Necromancers</p><p></p><p>* College of Wizardry - my favorite treatment of RPG wizards. A fantastic "wizard's school" resource</p><p></p><p>* Bastion of Faith - does for cleric what College of Wizardry did for wizards</p><p></p><p>* the 1e DMG - mostly for inspiration and those lists and charts. The HackMaster GMG has mostly supplanted this book with its dizzying array of random generation tables and the like, but it's still nice to leaf through this grand old tome of RPG history</p><p></p><p>Y'know, if they took the first eleven of this list and made 'em into one monster of a book (either updating or dispensing with specific game stats), it'd be the greatest fantasy RPG GM/DM guide ever.</p></blockquote><p></p>
[QUOTE="ColonelHardisson, post: 78967, member: 363"] Let's see, here are the older edition books that made the cut as source and inspiration for 3e... * The Dungeon Master Design Kit - for the better part of 14 years (it was released in 1988) I thought nobody else even had this book. Probably the single most underrated D&D book ever. * Creative Campaigning * Campaign Sourcebook and Catacomb Guide * World Builder's Guidebook * Dungeon Builder's Guidebook * Complete Book of Villains * Castle Guide * Monster Mythology * Complete Book of Necromancers * College of Wizardry - my favorite treatment of RPG wizards. A fantastic "wizard's school" resource * Bastion of Faith - does for cleric what College of Wizardry did for wizards * the 1e DMG - mostly for inspiration and those lists and charts. The HackMaster GMG has mostly supplanted this book with its dizzying array of random generation tables and the like, but it's still nice to leaf through this grand old tome of RPG history Y'know, if they took the first eleven of this list and made 'em into one monster of a book (either updating or dispensing with specific game stats), it'd be the greatest fantasy RPG GM/DM guide ever. [/QUOTE]
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