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<blockquote data-quote="Psimancer" data-source="post: 2554227" data-attributes="member: 13037"><p>I like.</p><p></p><p>Back in the old days (the early ‘90s), Peter Atkinson (the guy who started WoTC), did a great series of generic divinity RPG books called The Primal Order (and was actually sued by Palladium over some of the system conversion content – long story). </p><p></p><p>In one of the chapter narratives there was a character that could taste magic. In one of the illustrations, the character was licking a window sill to determine if it was enspelled. I found the idea very strange but quite unique and evocative.</p><p></p><p>Anyway, I digress. What about basing the mechanics around Invocations from Unearthed Arcana (pg 174)? The balancing element here is, like you suggest, a time factor.</p><p></p><p>Unfortunately, it is skill based mechanic (which I know you said you didn’t want), but you can determine which is appropriate on a case by case basis (such as a cooking skill), and give bonuses as you feel are necessary (Scent = +10?)…</p><p></p><p>Just a thought…</p></blockquote><p></p>
[QUOTE="Psimancer, post: 2554227, member: 13037"] I like. Back in the old days (the early ‘90s), Peter Atkinson (the guy who started WoTC), did a great series of generic divinity RPG books called The Primal Order (and was actually sued by Palladium over some of the system conversion content – long story). In one of the chapter narratives there was a character that could taste magic. In one of the illustrations, the character was licking a window sill to determine if it was enspelled. I found the idea very strange but quite unique and evocative. Anyway, I digress. What about basing the mechanics around Invocations from Unearthed Arcana (pg 174)? The balancing element here is, like you suggest, a time factor. Unfortunately, it is skill based mechanic (which I know you said you didn’t want), but you can determine which is appropriate on a case by case basis (such as a cooking skill), and give bonuses as you feel are necessary (Scent = +10?)… Just a thought… [/QUOTE]
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