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[OMENRPG] Struggle for Dominance
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<blockquote data-quote="[OMENRPG]Ben" data-source="post: 5887774" data-attributes="member: 6677983"><p>[[MENTION=59043]Walking Dad[/MENTION], Motog isn't "bad" at anything, even a +3 adds a substantial percentage bonus of success. Most of the target numbers are around 15-20, or are opposed checks, so Motog's bonuses are still substantial. He is a real combat power house and can single-handedly kill a whole squad of dudes with guns.]</p><p></p><p>[[MENTION=30034]ghostcat[/MENTION] , Max has a multitude of options available to him. There is no single system network or internet on the station, so it is mostly closed circuit local networks, similar to how someone's local wireless internet router works. With that in mind, Max can probably wirelessly tap into most systems, but they possess encryption. If you do a hard-wire, it might be a bit easier. You can roll a Tech roll to get more info.]</p></blockquote><p></p>
[QUOTE="[OMENRPG]Ben, post: 5887774, member: 6677983"] [[MENTION=59043]Walking Dad[/MENTION], Motog isn't "bad" at anything, even a +3 adds a substantial percentage bonus of success. Most of the target numbers are around 15-20, or are opposed checks, so Motog's bonuses are still substantial. He is a real combat power house and can single-handedly kill a whole squad of dudes with guns.] [[MENTION=30034]ghostcat[/MENTION] , Max has a multitude of options available to him. There is no single system network or internet on the station, so it is mostly closed circuit local networks, similar to how someone's local wireless internet router works. With that in mind, Max can probably wirelessly tap into most systems, but they possess encryption. If you do a hard-wire, it might be a bit easier. You can roll a Tech roll to get more info.] [/QUOTE]
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