Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
OMG: The Core Cleric
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sylrae" data-source="post: 3943638" data-attributes="member: 48520"><p>In our games, when I run, nobody plays a healing cleric. Hell I don't play a healing cleric either. As for being EXPECTED to heal the party? Be neutral or evil. Take inflict. Become undead at the first possible opportunity. (That would be level 1 for us with a 1 level tradeoff - Cryptspawn (you gain the undead type, HD of d12 and dr based on level), Magic of Faerun. Nobody can ask you to heal them when you dont even HAVE heal. Meanwhile, you can heal yourself, your undead minions, and stomp your way through battle.</p><p></p><p>Course, I make Agility rogues without disable device, search, or open lock on a regular basis, and dump my points in combat abilities like tumble and jump, and maybe multi into swashy.</p><p></p><p>I don't always powergame, but I play characters that deviate from the norm and confuse the other players sometimes because I have different abilities than they expect.</p><p></p><p>Cleric is an amazingly versatile class.</p><p></p><p></p><p></p><p>This gives me an Idea. perhaps I'll make a Cleric who's a variant wizard, and one who's a variant fighter. Make the player pick. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>I've already done that for the fighter. I made two classes with the same bonus featy type things mostly, but one for ranged and one for melee, and the archer is lighter and faster and more squishy. the tank can use a bow, but cant specialize in it.</p></blockquote><p></p>
[QUOTE="Sylrae, post: 3943638, member: 48520"] In our games, when I run, nobody plays a healing cleric. Hell I don't play a healing cleric either. As for being EXPECTED to heal the party? Be neutral or evil. Take inflict. Become undead at the first possible opportunity. (That would be level 1 for us with a 1 level tradeoff - Cryptspawn (you gain the undead type, HD of d12 and dr based on level), Magic of Faerun. Nobody can ask you to heal them when you dont even HAVE heal. Meanwhile, you can heal yourself, your undead minions, and stomp your way through battle. Course, I make Agility rogues without disable device, search, or open lock on a regular basis, and dump my points in combat abilities like tumble and jump, and maybe multi into swashy. I don't always powergame, but I play characters that deviate from the norm and confuse the other players sometimes because I have different abilities than they expect. Cleric is an amazingly versatile class. This gives me an Idea. perhaps I'll make a Cleric who's a variant wizard, and one who's a variant fighter. Make the player pick. :p I've already done that for the fighter. I made two classes with the same bonus featy type things mostly, but one for ranged and one for melee, and the archer is lighter and faster and more squishy. the tank can use a bow, but cant specialize in it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
OMG: The Core Cleric
Top