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On 5E Skills (aka How Game System Affects Immersion)
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<blockquote data-quote="Crazy Jerome" data-source="post: 5898524" data-attributes="member: 54877"><p>There's a different way of playing where this isn't so much of an issue. It isn't so much a question of better or worse DMing, as it is of the difference itself, which comes with its own strengths and weaknesses. Namely, if the group is not particular interested in immersion, per se, then explict, narrative, metagaming (whatever you want to call it) elements used to move the story forward don't have much of this issue.</p><p> </p><p>So your statement about average DMs to me is a bit like saying, "I'm having a bit of trouble with my backhand, and my serve has lost some of its speed. Other sports enthusiasts may not have much trouble with this, but I guess they are just better." Meanwhile, I'm over here trying to determine a faster, cleaner way to clear hurdles or working on my switch hitting. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p> </p><p>That's not to say that language doesn't have an effect on the non-immersive style(s). I'm sure it does. I'm not so sure the effect is the same.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5898524, member: 54877"] There's a different way of playing where this isn't so much of an issue. It isn't so much a question of better or worse DMing, as it is of the difference itself, which comes with its own strengths and weaknesses. Namely, if the group is not particular interested in immersion, per se, then explict, narrative, metagaming (whatever you want to call it) elements used to move the story forward don't have much of this issue. So your statement about average DMs to me is a bit like saying, "I'm having a bit of trouble with my backhand, and my serve has lost some of its speed. Other sports enthusiasts may not have much trouble with this, but I guess they are just better." Meanwhile, I'm over here trying to determine a faster, cleaner way to clear hurdles or working on my switch hitting. :D That's not to say that language doesn't have an effect on the non-immersive style(s). I'm sure it does. I'm not so sure the effect is the same. [/QUOTE]
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