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General Tabletop Discussion
*TTRPGs General
On 5E Skills (aka How Game System Affects Immersion)
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<blockquote data-quote="prosfilaes" data-source="post: 5901326" data-attributes="member: 40166"><p>Sometimes, I'd rather replace ability checks with skill checks. A "smart" character is boring. A character who knows about Po Li cooking and Chelaxian drama is interesting. Having one rogue that can climb well and find/remove traps well, and another that can hide in shadows and pick pockets well is more fun then cookie-cutter rogues. That's part of the reason D&D, since AD&D 1, has given players more options to make their character.</p><p></p><p>Sure, I'll label the squares of the room, and for each 5-ft. square you can tell me the exact contents of that square, and I will tell you how I'm manipulating those contents, the wall, the ceiling and the floor to examine them. You'll have to be patient since I'm not a trained searcher, unlike my character, but I do know that it involves carefully checking everything.</p><p></p><p>And the probability that I will "roll a 1" when I'm searching is much higher then the probability that I will roll a 1 when my character is searching.</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 5901326, member: 40166"] Sometimes, I'd rather replace ability checks with skill checks. A "smart" character is boring. A character who knows about Po Li cooking and Chelaxian drama is interesting. Having one rogue that can climb well and find/remove traps well, and another that can hide in shadows and pick pockets well is more fun then cookie-cutter rogues. That's part of the reason D&D, since AD&D 1, has given players more options to make their character. Sure, I'll label the squares of the room, and for each 5-ft. square you can tell me the exact contents of that square, and I will tell you how I'm manipulating those contents, the wall, the ceiling and the floor to examine them. You'll have to be patient since I'm not a trained searcher, unlike my character, but I do know that it involves carefully checking everything. And the probability that I will "roll a 1" when I'm searching is much higher then the probability that I will roll a 1 when my character is searching. [/QUOTE]
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