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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
On AD&D 2E
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<blockquote data-quote="James Gasik" data-source="post: 9017896" data-attributes="member: 6877472"><p>The inability of Halflings and Dwarves to be Wizards always confused me. The stated reason was their "resistance to magic" (ie, the saving throw bonus against magic they get which isn't actually magic resistance) but Gnomes have the same trait and not only can be Wizards, but specialists. Elves have actual magic resistance against Charm spells, but can be Wizards and specialist Enchanters (and in the Cormanthyr book, double specialists in all schools!). Drow are infamously magic resistant, but can cast spells just fine. </p><p></p><p>Then you get weird things like how Centaurs and Minotaurs can be Wizards, but races that are inherently magical, like Pixies, cannot be.</p><p></p><p>But then just about anyone can become a priest because God magic is just fundamentally different. The way I see it, if you're getting Wizard spells from your god, such as how Math Mathonwy grants you the ability to function as a Wizard of your priest level -5, that might circumvent normal racial limitations. Though whether this would hold true for Isis-priests as well I'm not sure about.</p><p></p><p>Ultimately, it comes up to what the DM will allow, regardless of what the books say (or don't say). I'm sure if I showed up to game with a Half-Elf Mage 5/Priest 6 of Math Mathonwy I might get some odd looks, but it's no stranger (in my mind) than an Elf, Half-Elf, or Gnome being a multiclassed Bard/Mage, which the Bard's Handbook seems to be perfectly ok with, lol.</p><p></p><p>EDIT: failed to notice a rule in the Complete Bard's Handbook about Dwarves and Halflings, post corrected.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9017896, member: 6877472"] The inability of Halflings and Dwarves to be Wizards always confused me. The stated reason was their "resistance to magic" (ie, the saving throw bonus against magic they get which isn't actually magic resistance) but Gnomes have the same trait and not only can be Wizards, but specialists. Elves have actual magic resistance against Charm spells, but can be Wizards and specialist Enchanters (and in the Cormanthyr book, double specialists in all schools!). Drow are infamously magic resistant, but can cast spells just fine. Then you get weird things like how Centaurs and Minotaurs can be Wizards, but races that are inherently magical, like Pixies, cannot be. But then just about anyone can become a priest because God magic is just fundamentally different. The way I see it, if you're getting Wizard spells from your god, such as how Math Mathonwy grants you the ability to function as a Wizard of your priest level -5, that might circumvent normal racial limitations. Though whether this would hold true for Isis-priests as well I'm not sure about. Ultimately, it comes up to what the DM will allow, regardless of what the books say (or don't say). I'm sure if I showed up to game with a Half-Elf Mage 5/Priest 6 of Math Mathonwy I might get some odd looks, but it's no stranger (in my mind) than an Elf, Half-Elf, or Gnome being a multiclassed Bard/Mage, which the Bard's Handbook seems to be perfectly ok with, lol. EDIT: failed to notice a rule in the Complete Bard's Handbook about Dwarves and Halflings, post corrected. [/QUOTE]
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