Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
On Behavioral Realism
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="happyhermit" data-source="post: 7956351" data-attributes="member: 6834463"><p>Still not a joke, but if poking fun at my honest attempts to communicate is what you need in these times, fine. It's the least of my concerns right now.</p><p></p><p></p><p></p><p>"The point"? You seem to be going from one point to another, that certainly isn't the point that I was addressing.</p><p></p><p></p><p></p><p>They aren't pointless for ttrpgs, the ideas go back to the 1800's at least, this is not a D&D thing. Many ttrpgs outside of D&D use more general rules, and often have less specific ones.</p><p></p><p></p><p></p><p>"Metagame" has several definitions, the one usually referred to when talking about ttrpgs is not the one you are using. The one most commonly referred to when talking about other tt games is not really what you are referring to either, as it usually refers to things that actually don't relate to the game being played directly. In social deduction games for instance, like The Resistance, trying to determine who the spy's are isn't considered "the metagame", it's the game. Whereas "metagame" refers to when one considers how they acted in past games, or outside of the game entirely. Like in Poker where the "metagame" is when you take in things you know about the player based on things outside of the game/hand being played. Or in a game with alliances like Cosmic Encounter it's the metagame when you choose to trust someone based on how they acted in past games.</p><p></p><p>You can say that all those things are the metagame, even though that's not how it's usually used, and basically say that many games are 90% metagame, but I don't think it's helpful.</p><p></p><p></p><p></p><p>Well, we aren't disagreeing by much here. What I was saying is that it doesn't neccesarily lead to it. I would almost agree with you on "usually", not long ago I definitely would have.</p></blockquote><p></p>
[QUOTE="happyhermit, post: 7956351, member: 6834463"] Still not a joke, but if poking fun at my honest attempts to communicate is what you need in these times, fine. It's the least of my concerns right now. "The point"? You seem to be going from one point to another, that certainly isn't the point that I was addressing. They aren't pointless for ttrpgs, the ideas go back to the 1800's at least, this is not a D&D thing. Many ttrpgs outside of D&D use more general rules, and often have less specific ones. "Metagame" has several definitions, the one usually referred to when talking about ttrpgs is not the one you are using. The one most commonly referred to when talking about other tt games is not really what you are referring to either, as it usually refers to things that actually don't relate to the game being played directly. In social deduction games for instance, like The Resistance, trying to determine who the spy's are isn't considered "the metagame", it's the game. Whereas "metagame" refers to when one considers how they acted in past games, or outside of the game entirely. Like in Poker where the "metagame" is when you take in things you know about the player based on things outside of the game/hand being played. Or in a game with alliances like Cosmic Encounter it's the metagame when you choose to trust someone based on how they acted in past games. You can say that all those things are the metagame, even though that's not how it's usually used, and basically say that many games are 90% metagame, but I don't think it's helpful. Well, we aren't disagreeing by much here. What I was saying is that it doesn't neccesarily lead to it. I would almost agree with you on "usually", not long ago I definitely would have. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
On Behavioral Realism
Top