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On Early D&D and Problematic Faves: How to Grapple with the Sins of the Past
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<blockquote data-quote="UngainlyTitan" data-source="post: 9399448" data-attributes="member: 28487"><p>Interesting essay, a god read. As to the problematic artist, I think that one should not walk away from a piece of art that speak to one because of the artist. The art has value and if it was of value to you it should still have value. Acknowledge that the artist was flawed and perhaps learn to recognise the flaws in the work and learn from it.</p><p></p><p>On the other hand, D&D is not really a work of art, a lot of the lore and ambience is a collection of tropes. Furthermore it is more a living cultural artifact. A lot of hands have contributed to it. There is no issue with walking away from problematic aspects. Keep what is currently of value and add for the now and the future.</p><p>That is not to erase the past, it can stay in the past, acknowledged but left there as something we have grown from.</p><p></p><p>Hero worship is a fools game, very few if any can live up to that weight of expectation.</p><p>Many things in early D&D were problematic, some even at the time. Acknowledge that and move on.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 9399448, member: 28487"] Interesting essay, a god read. As to the problematic artist, I think that one should not walk away from a piece of art that speak to one because of the artist. The art has value and if it was of value to you it should still have value. Acknowledge that the artist was flawed and perhaps learn to recognise the flaws in the work and learn from it. On the other hand, D&D is not really a work of art, a lot of the lore and ambience is a collection of tropes. Furthermore it is more a living cultural artifact. A lot of hands have contributed to it. There is no issue with walking away from problematic aspects. Keep what is currently of value and add for the now and the future. That is not to erase the past, it can stay in the past, acknowledged but left there as something we have grown from. Hero worship is a fools game, very few if any can live up to that weight of expectation. Many things in early D&D were problematic, some even at the time. Acknowledge that and move on. [/QUOTE]
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