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Community
General Tabletop Discussion
*Dungeons & Dragons
On Early D&D and Problematic Faves: How to Grapple with the Sins of the Past
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<blockquote data-quote="Umbran" data-source="post: 9405617" data-attributes="member: 177"><p>When you remember that we do this for much lesser issues, like playstyle choices, "damage on a miss", the content of D&D art and implied setting elements, and... just about everything else, this comes as no real surprise.</p><p></p><p></p><p></p><p>With respect, unfortunately, it gets more complicated than that, which is why good non-fiction writing generally leans on telling the audience what you actually mean. Leaving personal preferences phrased as objective assertions is sloppy. The more assumptions the author forces the audience to make, the more likely some of them will assume wrong, and the less the author can blame the audience for the miscommunication</p><p></p><p>But, then people get weird. Having <em>phrased</em> it as objective, folks will then <em>defend</em> it as objective, even if they later claim it wasn't intended that way. Making assertions frequently has a subconscious emotional impact on the speaker - we react poorly when we are told we are incorrect, and will get defensive to save face, even when we know we are incorrect. A whole lot of head-butting happens because neither side can allow the other to have the last word. </p><p></p><p>On top of that, there's been a larger-than-you'd-probably-expect number of folks over time who have needed moderator action who persist in asserting objective truth on some of this stuff. So while you may feel that, "everything anyone posts here is just their opinion", the audience cannot reliably assume authors think it is just their opinion.</p><p></p><p>So, I know repeating the IMO, and 'For my table, but YMMV" is a chore. It is a really helpful chore in the long run.</p></blockquote><p></p>
[QUOTE="Umbran, post: 9405617, member: 177"] When you remember that we do this for much lesser issues, like playstyle choices, "damage on a miss", the content of D&D art and implied setting elements, and... just about everything else, this comes as no real surprise. With respect, unfortunately, it gets more complicated than that, which is why good non-fiction writing generally leans on telling the audience what you actually mean. Leaving personal preferences phrased as objective assertions is sloppy. The more assumptions the author forces the audience to make, the more likely some of them will assume wrong, and the less the author can blame the audience for the miscommunication But, then people get weird. Having [I]phrased[/I] it as objective, folks will then [I]defend[/I] it as objective, even if they later claim it wasn't intended that way. Making assertions frequently has a subconscious emotional impact on the speaker - we react poorly when we are told we are incorrect, and will get defensive to save face, even when we know we are incorrect. A whole lot of head-butting happens because neither side can allow the other to have the last word. On top of that, there's been a larger-than-you'd-probably-expect number of folks over time who have needed moderator action who persist in asserting objective truth on some of this stuff. So while you may feel that, "everything anyone posts here is just their opinion", the audience cannot reliably assume authors think it is just their opinion. So, I know repeating the IMO, and 'For my table, but YMMV" is a chore. It is a really helpful chore in the long run. [/QUOTE]
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On Early D&D and Problematic Faves: How to Grapple with the Sins of the Past
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