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<blockquote data-quote="Lanefan" data-source="post: 6695152" data-attributes="member: 29398"><p>Which loops right back around to my point that most if not all PCs in 1e would be defined (here, anyway) as evil.</p><p></p><p>So can I, but in games where the xp-for-gp idea had been abandoned. (secondary side effect: dropping this idea slows level advancement to a crawl, allowing more focus on character and story rather than numbers). That said, they still need money for other things not least of which is the occasional revival from death... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>We used training (and still do); and 1e also had the idea that at "name level" (usually 9th) you could - and were sort-of expected to - build a castle/temple/stronghold/guild appropriate to class and staff it. This often cost a big pile of money to accomplish, and then proceeded to drain lesser amounts of money as time went on; rare indeed was the character who could make even the tiniest profit doing this.</p><p></p><p>Lan-"10th level now, and the nearest I've had to a stronghold is a pub I built and then left behind on another world"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6695152, member: 29398"] Which loops right back around to my point that most if not all PCs in 1e would be defined (here, anyway) as evil. So can I, but in games where the xp-for-gp idea had been abandoned. (secondary side effect: dropping this idea slows level advancement to a crawl, allowing more focus on character and story rather than numbers). That said, they still need money for other things not least of which is the occasional revival from death... :) We used training (and still do); and 1e also had the idea that at "name level" (usually 9th) you could - and were sort-of expected to - build a castle/temple/stronghold/guild appropriate to class and staff it. This often cost a big pile of money to accomplish, and then proceeded to drain lesser amounts of money as time went on; rare indeed was the character who could make even the tiniest profit doing this. Lan-"10th level now, and the nearest I've had to a stronghold is a pub I built and then left behind on another world"-efan [/QUOTE]
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