Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
On fairies and flying
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="overgeeked" data-source="post: 8405679" data-attributes="member: 86653"><p>I build a campaign world or sandbox, fill it with various kinds of obstacles and challenges and set the PCs loose. The world exists independently of the PCs. If they make some parts trivial, fine, there will be other parts that are not trivial. Where things like exploration in 5E, skip buttons, and flight become a problem is that the game I want to run is focused on exploration. Sandbox hexcrawl. West Marches. Whatever. So for the entire purpose of the game to not be trivialized, I have to make a lot of house rules in 5E that I wouldn't in other games. Throwing flying into the mix is just one more skip button that trivializes the main focus of the game, for me. </p><p></p><p>Sure. Sometimes. Not all the time. Not for the majority of the game. They shouldn't be able to trivialize most of the game from level 1. Exploration focused hexcrawl in 5E...plus flight at first level? Might as well not bother unless you want to make a heap of house rules.</p><p></p><p>It's not an issue of letting the heroes be heroes, it's an issue of how much of the game they can trivialize. The quantity of skip buttons in 5E is ridiculous. I'm down with letting the PCs shine, I'd just like to have some game left to actually challenge them after they're done shining.</p><p></p><p>At higher levels of play...where flight is expected and generally accounted for. That's not permanent flight from 1st level. They are drastically different beasts.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8405679, member: 86653"] I build a campaign world or sandbox, fill it with various kinds of obstacles and challenges and set the PCs loose. The world exists independently of the PCs. If they make some parts trivial, fine, there will be other parts that are not trivial. Where things like exploration in 5E, skip buttons, and flight become a problem is that the game I want to run is focused on exploration. Sandbox hexcrawl. West Marches. Whatever. So for the entire purpose of the game to not be trivialized, I have to make a lot of house rules in 5E that I wouldn't in other games. Throwing flying into the mix is just one more skip button that trivializes the main focus of the game, for me. Sure. Sometimes. Not all the time. Not for the majority of the game. They shouldn't be able to trivialize most of the game from level 1. Exploration focused hexcrawl in 5E...plus flight at first level? Might as well not bother unless you want to make a heap of house rules. It's not an issue of letting the heroes be heroes, it's an issue of how much of the game they can trivialize. The quantity of skip buttons in 5E is ridiculous. I'm down with letting the PCs shine, I'd just like to have some game left to actually challenge them after they're done shining. At higher levels of play...where flight is expected and generally accounted for. That's not permanent flight from 1st level. They are drastically different beasts. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
On fairies and flying
Top