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General Tabletop Discussion
*Dungeons & Dragons
On fairies and flying
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<blockquote data-quote="Scott Christian" data-source="post: 8417656" data-attributes="member: 6901101"><p>I know there are examples on your side. There are also tables where the flying character would expect the DM to go out of their way to target them because they fly. And there are tables where the DM would construct challenges that could be overcome with flying. And in all those cases - the tables would be happy.</p><p></p><p>But there are tables where thematically it is a struggle. There are tables where the player feels like they are being picked on if the DM adjusts encounters. And there are tables where DMs might not know how to adjust or deal with the flying PC. And, as per carrying rules, there are some players that would find the DM's ruling as immersion breaking. And in all those cases - the table might not be happy.</p><p></p><p>So when someone says, flying can be problematic. And your rebuttal is: Why are they designing encounters so "flat" or "undynamic," or you come to these types of conclusions:</p><p></p><p>From your tone and words, it seems as if you believe the DM is the most likely culprit of table difficulty concerning flying. But, I just as that you consider that maybe it's not the DM, but the actual rule and power within the low level structure of the game that is the problem.</p><p></p><p>You see, you keep asking "why" is flying a problem. And when someone points out the dozens of reasons now given, you dismiss them and state they are not problems. So why ask "why?" </p><p></p><p>What to do about it? That is a good question. Let's try this: </p><p>Accept the fact that it is a problem for certain tables thematically. What to do about it if there is a player that really has their heart set on a flying PC?</p><p>Accept the fact that some DMs use resource management as a way to increase the tension in the game. Yet the flying PC allows those drained resources to keep the tension low. What to do about it?</p><p>Accept the fact that the DM has now adjusted several encounters in a row. They are clearly tweaked to make sure the flying PC can't get away with their fly up and shoot arrows stunt. Now they feel as though their PC is targeted. What to do about it?</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8417656, member: 6901101"] I know there are examples on your side. There are also tables where the flying character would expect the DM to go out of their way to target them because they fly. And there are tables where the DM would construct challenges that could be overcome with flying. And in all those cases - the tables would be happy. But there are tables where thematically it is a struggle. There are tables where the player feels like they are being picked on if the DM adjusts encounters. And there are tables where DMs might not know how to adjust or deal with the flying PC. And, as per carrying rules, there are some players that would find the DM's ruling as immersion breaking. And in all those cases - the table might not be happy. So when someone says, flying can be problematic. And your rebuttal is: Why are they designing encounters so "flat" or "undynamic," or you come to these types of conclusions: From your tone and words, it seems as if you believe the DM is the most likely culprit of table difficulty concerning flying. But, I just as that you consider that maybe it's not the DM, but the actual rule and power within the low level structure of the game that is the problem. You see, you keep asking "why" is flying a problem. And when someone points out the dozens of reasons now given, you dismiss them and state they are not problems. So why ask "why?" What to do about it? That is a good question. Let's try this: Accept the fact that it is a problem for certain tables thematically. What to do about it if there is a player that really has their heart set on a flying PC? Accept the fact that some DMs use resource management as a way to increase the tension in the game. Yet the flying PC allows those drained resources to keep the tension low. What to do about it? Accept the fact that the DM has now adjusted several encounters in a row. They are clearly tweaked to make sure the flying PC can't get away with their fly up and shoot arrows stunt. Now they feel as though their PC is targeted. What to do about it? [/QUOTE]
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