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On gatekeeping and the 'live-streaming edition wars'
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<blockquote data-quote="Umbran" data-source="post: 7895207" data-attributes="member: 177"><p>Keep that thought...</p><p></p><p></p><p></p><p>Actually, it is. If I watch an episode of Critical Role, I use what, 4 hours of time?</p><p></p><p>If I bring a group together to play a game, I use four hours of my time, and <em>four hours of each other person at the table</em>. So, I need 4 person-hours of effort to watch, and like, 20 person-hours available to actually play. In terms of cost and availability, that's not a trivial difference.</p><p></p><p>There is a big reason why one of the largest complaints you see around here is, "scheduling is a major barrier to play". Sessions cancel. Groups fall apart due to Real Life. But the stream is always there, a click away, and I don't need to herd cats to engage in it.</p><p></p><p>(And, for the record, that's a rhetorical "I". I personally don't watch CR, or any other streamed games.)</p><p></p><p></p><p></p><p>I am not trying to be controversial. I am trying to point out that "why watch when you can play" is rather glib and oversimplified.</p></blockquote><p></p>
[QUOTE="Umbran, post: 7895207, member: 177"] Keep that thought... Actually, it is. If I watch an episode of Critical Role, I use what, 4 hours of time? If I bring a group together to play a game, I use four hours of my time, and [I]four hours of each other person at the table[/I]. So, I need 4 person-hours of effort to watch, and like, 20 person-hours available to actually play. In terms of cost and availability, that's not a trivial difference. There is a big reason why one of the largest complaints you see around here is, "scheduling is a major barrier to play". Sessions cancel. Groups fall apart due to Real Life. But the stream is always there, a click away, and I don't need to herd cats to engage in it. (And, for the record, that's a rhetorical "I". I personally don't watch CR, or any other streamed games.) I am not trying to be controversial. I am trying to point out that "why watch when you can play" is rather glib and oversimplified. [/QUOTE]
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On gatekeeping and the 'live-streaming edition wars'
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