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General Tabletop Discussion
*Pathfinder & Starfinder
On going effects and saving throw clarification
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5015548" data-attributes="member: 710"><p>Just because a save <em>can</em> end the effect, there is no guarantee the target actually has any chance to make a save out of its turn. Most monsters don't. So it would only be an issue against PCs, and then most monster powers also do not conditions on a miss. It is a corner case.</p><p></p><p>I suppose a new guideline on condition removal effects might be good, though. As it stands, abilities that allow extra saves against a condition out of turn seemed to be valued lower than abilities that allow saves against a condition that doesn't normally allow a save at all. If this was treated equally, we'd see more powers that simply allow saves against a condition (regardless whether it allows one normally or not). And so the issue would not be particularly interesting.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5015548, member: 710"] Just because a save [I]can[/I] end the effect, there is no guarantee the target actually has any chance to make a save out of its turn. Most monsters don't. So it would only be an issue against PCs, and then most monster powers also do not conditions on a miss. It is a corner case. I suppose a new guideline on condition removal effects might be good, though. As it stands, abilities that allow extra saves against a condition out of turn seemed to be valued lower than abilities that allow saves against a condition that doesn't normally allow a save at all. If this was treated equally, we'd see more powers that simply allow saves against a condition (regardless whether it allows one normally or not). And so the issue would not be particularly interesting. [/QUOTE]
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On going effects and saving throw clarification
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