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<blockquote data-quote="Mind of tempest" data-source="post: 8246425" data-attributes="member: 7029233"><p>the fighter doesn't need abilities because they can just describe any action thing drives me nuts as technically most people do not have the foggiest idea of what a fighter should be capable of at each level, plus the lack of general knowledge on fighting things makes it hard to do that in the first place.</p><p></p><p>I am fairly certain one good basis of game design is to assume all players are new and are completely ignorant of everything your game is about other than basic words like sword or dragon.</p></blockquote><p></p>
[QUOTE="Mind of tempest, post: 8246425, member: 7029233"] the fighter doesn't need abilities because they can just describe any action thing drives me nuts as technically most people do not have the foggiest idea of what a fighter should be capable of at each level, plus the lack of general knowledge on fighting things makes it hard to do that in the first place. I am fairly certain one good basis of game design is to assume all players are new and are completely ignorant of everything your game is about other than basic words like sword or dragon. [/QUOTE]
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