Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
On Grognardism...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="transmission89" data-source="post: 8247839" data-attributes="member: 6688441"><p>Insert away. There's no argument from my part. Just bafflement!</p><p>I understand what you're saying about 3.x, but from my point of view about it, I respectfully disagree. Of course, this is entirely subjective. I'm more than happy to play it, but will never DM a 3.x based system again. It may have had those spaces you described, but to be honest, I never <em>felt </em>like it. I <em>felt</em> suffocated by those rules, being afraid to make rulings on the fly in case they contradicted some RAW buried away somewhere.</p><p>Those feats were a pain point, and again, from my subjective point of view, I do feel they inhibited my players rather than empower. They were also an absolute PITA for me as a DM. I spent so long trying to focus on the feat aspect of the monsters, and the mechanics, It took an age to create encounters and worry about if I was running them right or they were balanced. This is why I feel older games are more liberating. Monsters I can whip up on index cards, not have to worry about mechanics and just enjoy the fiction of it. OFC, YMMV</p></blockquote><p></p>
[QUOTE="transmission89, post: 8247839, member: 6688441"] Insert away. There's no argument from my part. Just bafflement! I understand what you're saying about 3.x, but from my point of view about it, I respectfully disagree. Of course, this is entirely subjective. I'm more than happy to play it, but will never DM a 3.x based system again. It may have had those spaces you described, but to be honest, I never [I]felt [/I]like it. I [I]felt[/I] suffocated by those rules, being afraid to make rulings on the fly in case they contradicted some RAW buried away somewhere. Those feats were a pain point, and again, from my subjective point of view, I do feel they inhibited my players rather than empower. They were also an absolute PITA for me as a DM. I spent so long trying to focus on the feat aspect of the monsters, and the mechanics, It took an age to create encounters and worry about if I was running them right or they were balanced. This is why I feel older games are more liberating. Monsters I can whip up on index cards, not have to worry about mechanics and just enjoy the fiction of it. OFC, YMMV [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
On Grognardism...
Top