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<blockquote data-quote="Ruin Explorer" data-source="post: 8247967" data-attributes="member: 18"><p>I don't think we have a word for it because it's relatively rare to actually see this in TT RPGs, and usually very quickly self-correcting lol. People who take that attitude typically start exhorting the virtues of something novel and then it's pointed out that thing is actually from 25+ years ago and they basically get laughed out of class. You don't get whole groups of people backslapping over this stuff typically either, whereas you do with grogs in any field.</p><p></p><p>4E's initial marketing did come pretty close to that though. But as I've said, that was so bizarre it was like a bit from the Simpsons. I have no idea what they were thinking.</p><p></p><p>EDIT - You also see the amusing reverse with younger people I think, where they treat something as always-present, especially if it's part of an older-seeming thing, but which is actually pretty novel. I was discussing the whole "Be a fan of the players" thing in the context of OSR-style games earlier - a lot of people honestly treat as if it's obvious/inherent and it totally makes sense, because it should be, and makes those games work way better - but it ain't inherent... (though not truly novel either, I think I first read it in about 1992 or something).</p><p></p><p></p><p>I guess I'm not married to the word, I'm wondering if in 20-30 years there will be people complaining about 8E or whatever, which hard-requires a phone-app to play, and talking about the good old days of 5E. Even if they don't get called grogs then, they're still grogs. I think there probably will be if D&D keeps changing.</p><p></p><p>I mean actually put it another way - it'd be a bad sign if there weren't grogs, because they're basically a sign that D&D has adapted enough to stay viable. If there's no 5E grogs in 20-30 years, then D&D is probably not popular and not changed much. You see that with RPGs who haven't changed - they don't have "good old days" people, but they also typically aren't very popular.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8247967, member: 18"] I don't think we have a word for it because it's relatively rare to actually see this in TT RPGs, and usually very quickly self-correcting lol. People who take that attitude typically start exhorting the virtues of something novel and then it's pointed out that thing is actually from 25+ years ago and they basically get laughed out of class. You don't get whole groups of people backslapping over this stuff typically either, whereas you do with grogs in any field. 4E's initial marketing did come pretty close to that though. But as I've said, that was so bizarre it was like a bit from the Simpsons. I have no idea what they were thinking. EDIT - You also see the amusing reverse with younger people I think, where they treat something as always-present, especially if it's part of an older-seeming thing, but which is actually pretty novel. I was discussing the whole "Be a fan of the players" thing in the context of OSR-style games earlier - a lot of people honestly treat as if it's obvious/inherent and it totally makes sense, because it should be, and makes those games work way better - but it ain't inherent... (though not truly novel either, I think I first read it in about 1992 or something). I guess I'm not married to the word, I'm wondering if in 20-30 years there will be people complaining about 8E or whatever, which hard-requires a phone-app to play, and talking about the good old days of 5E. Even if they don't get called grogs then, they're still grogs. I think there probably will be if D&D keeps changing. I mean actually put it another way - it'd be a bad sign if there weren't grogs, because they're basically a sign that D&D has adapted enough to stay viable. If there's no 5E grogs in 20-30 years, then D&D is probably not popular and not changed much. You see that with RPGs who haven't changed - they don't have "good old days" people, but they also typically aren't very popular. [/QUOTE]
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