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<blockquote data-quote="Paul Farquhar" data-source="post: 8249407" data-attributes="member: 6906155"><p>Really. No. For some of us RPG resources where difficult to come by. Which meant that what we had to make do with what we could get. Which was very random.</p><p></p><p>Maybe in the 70s, but by the early 80s there where a gagillion D&D imitators and 3rd party stuff around, and some of them where easier to find than TSR stuff.</p><p></p><p>I had the 1st edition AD&D core rulebooks and some modules, but no basic/expert etc stuff. I had a load of Traveller stuff, which had the advantage of not needing polyhedral dice, which where really difficult to get hold of. I played a little Runequest, Gamma World and Call of Cthulhu. Had White Dwarf, which was a lot easier to get hold of than Dragon in the UK, and at that time covered a much broader range of RPGs.</p><p></p><p>I didn't really play RPGs with my university circle. Mostly people I knew through home and school. Didn't much care for university, too much pressure to socialise.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 8249407, member: 6906155"] Really. No. For some of us RPG resources where difficult to come by. Which meant that what we had to make do with what we could get. Which was very random. Maybe in the 70s, but by the early 80s there where a gagillion D&D imitators and 3rd party stuff around, and some of them where easier to find than TSR stuff. I had the 1st edition AD&D core rulebooks and some modules, but no basic/expert etc stuff. I had a load of Traveller stuff, which had the advantage of not needing polyhedral dice, which where really difficult to get hold of. I played a little Runequest, Gamma World and Call of Cthulhu. Had White Dwarf, which was a lot easier to get hold of than Dragon in the UK, and at that time covered a much broader range of RPGs. I didn't really play RPGs with my university circle. Mostly people I knew through home and school. Didn't much care for university, too much pressure to socialise. [/QUOTE]
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