Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
On Healing and Broccoli
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(Psi)SeveredHead" data-source="post: 6042924" data-attributes="member: 1165"><p>Sorry, I meant the class, not the societal role. I hope we're not talking semantics. The druid class, for instance, bears virtually no resemblance to the "real" druid.</p><p></p><p></p><p></p><p>Somehow I don't think a fighter makes a great healer. Or a low-Int rogue.</p><p></p><p></p><p></p><p>That only works if you make healing OP, in the sense that you're giving this incredibly powerful specialty to a certain character. It becomes a bribe, like the 3.x cleric.</p><p></p><p>]</p><p></p><p>1) Healing is a D&Dism, and it's one that's not likely to go away.</p><p>2) I don't think it's <strong>possible</strong> to make it go away. While I always run D&D (except when I ran d20 Modern), I've played in a wide variety of game systems. Lack of healing is one of the worst things you can do to a game. I've seen this crop up in everything from ASoIaF (the non-d20 version) to Warhammer to D&D 2e (without a cleric) to d20 Modern (without someone having Surgery). It sucks when the PCs are too wounded to continue (especially if natural healing takes a long time), and it sucks even worse if only one PC is wounded. You pretty much have to tell them "thanks for playing". (We had a PC in ASoIaF out for a month after taking wounds in battle, and not a single other PC was wounded. That PC was half-dead for being brave and frankly saving the rest of our butts. His reward was being too badly wounded to move, for a week, in bandit-infested <strong>mountains</strong>.)</p><p>3) I don't think D&DN's system of trying to give PCs high hp but low healing will work. Luck will work against the PCs. Eventually someone will be dropped to low hp, or just dropped, and no one can heal them. At least at low levels, because you apparently get a lot of HD at higher levels.</p><p></p><p></p><p></p><p>One reason I didn't like spheres is you couldn't predict what kind of priest you'd get. It didn't work well for game balance. If you're looking to play a priest of Non-Lifebringer, that should be a different class with the same societal role of priest. (I'd say invoker, but WotC has some weird flavor issues with it.) I don't see why they'd have anything in common with a priest of Apollo except divine flavor.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 6042924, member: 1165"] Sorry, I meant the class, not the societal role. I hope we're not talking semantics. The druid class, for instance, bears virtually no resemblance to the "real" druid. Somehow I don't think a fighter makes a great healer. Or a low-Int rogue. That only works if you make healing OP, in the sense that you're giving this incredibly powerful specialty to a certain character. It becomes a bribe, like the 3.x cleric. ] 1) Healing is a D&Dism, and it's one that's not likely to go away. 2) I don't think it's [b]possible[/b] to make it go away. While I always run D&D (except when I ran d20 Modern), I've played in a wide variety of game systems. Lack of healing is one of the worst things you can do to a game. I've seen this crop up in everything from ASoIaF (the non-d20 version) to Warhammer to D&D 2e (without a cleric) to d20 Modern (without someone having Surgery). It sucks when the PCs are too wounded to continue (especially if natural healing takes a long time), and it sucks even worse if only one PC is wounded. You pretty much have to tell them "thanks for playing". (We had a PC in ASoIaF out for a month after taking wounds in battle, and not a single other PC was wounded. That PC was half-dead for being brave and frankly saving the rest of our butts. His reward was being too badly wounded to move, for a week, in bandit-infested [b]mountains[/b].) 3) I don't think D&DN's system of trying to give PCs high hp but low healing will work. Luck will work against the PCs. Eventually someone will be dropped to low hp, or just dropped, and no one can heal them. At least at low levels, because you apparently get a lot of HD at higher levels. One reason I didn't like spheres is you couldn't predict what kind of priest you'd get. It didn't work well for game balance. If you're looking to play a priest of Non-Lifebringer, that should be a different class with the same societal role of priest. (I'd say invoker, but WotC has some weird flavor issues with it.) I don't see why they'd have anything in common with a priest of Apollo except divine flavor. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
On Healing and Broccoli
Top