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On Healing and Broccoli
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<blockquote data-quote="cmbarona" data-source="post: 6043757" data-attributes="member: 71281"><p>For what it's worth, I played a 4e Warlord from 1-30, and I had a blast. Some things I think contributed to my enjoyment:</p><p></p><ul> <li data-xf-list-type="ul">With rare exception, healing didn't take my entire turn. I still had a Standard Action to do something quite cool and non-healing-ish after healing someone.</li> <li data-xf-list-type="ul">Damage was big and healing was big. When I saved an ally, I knew that I helped them recover from a huge hit. Further, I knew that my healing wasn't essentially wasted because I knew that, for the most part, my heal would sustain them past the next potential hit. There was a lot of back-and forth to the damage, so healing in the thick of battle mattered.</li> <li data-xf-list-type="ul">I had many ways to heal. Aside from Inspiring Word, I had the even more awesome Rousing Words and a few other tricks up my sleeve which varied and grew over the course of the campaign. Every turn and every battle, I could take a look at my resources, my party and my enemies, and say, "Don't worry, we got this."</li> <li data-xf-list-type="ul">I kept adding useful riders to my Inspiring Word throughout my career. I think this is one aspect the OP is getting at. The healing was primary to that ability (I almost never used it primarily for the rider effects), but there was more to it than just the HP count. This further differentiated my healing abilities from those of Clerics or other leaders, or even our Paladin. What this meant was...</li> <li data-xf-list-type="ul">My healing fit my character concept. I liked the idea of the Warlord class from the beginning, and I felt during my career that I healed like a Warlord. My character (or class) wasn't cool because I healed, my healing was cool because it fit my character (or class).</li> <li data-xf-list-type="ul">Finally, I wasn't just a healbot. To liken it to a meal, I felt like I was given a delicious feast, and everything went together. There's a reason some vegetables go better with certain meats, which go better with certain starches, wines, desserts, etc. The broccoli was good, but the broccoli was even better not just for its own merit, but for the way it complimented everything else. Classes should be holistic experiences, and while you can make healing very interesting, it should always be considered alongside the ways it fits the rest of the class.</li> </ul><p>Great, now I'm hungry...</p></blockquote><p></p>
[QUOTE="cmbarona, post: 6043757, member: 71281"] For what it's worth, I played a 4e Warlord from 1-30, and I had a blast. Some things I think contributed to my enjoyment: [LIST] [*]With rare exception, healing didn't take my entire turn. I still had a Standard Action to do something quite cool and non-healing-ish after healing someone. [*]Damage was big and healing was big. When I saved an ally, I knew that I helped them recover from a huge hit. Further, I knew that my healing wasn't essentially wasted because I knew that, for the most part, my heal would sustain them past the next potential hit. There was a lot of back-and forth to the damage, so healing in the thick of battle mattered. [*]I had many ways to heal. Aside from Inspiring Word, I had the even more awesome Rousing Words and a few other tricks up my sleeve which varied and grew over the course of the campaign. Every turn and every battle, I could take a look at my resources, my party and my enemies, and say, "Don't worry, we got this." [*]I kept adding useful riders to my Inspiring Word throughout my career. I think this is one aspect the OP is getting at. The healing was primary to that ability (I almost never used it primarily for the rider effects), but there was more to it than just the HP count. This further differentiated my healing abilities from those of Clerics or other leaders, or even our Paladin. What this meant was... [*]My healing fit my character concept. I liked the idea of the Warlord class from the beginning, and I felt during my career that I healed like a Warlord. My character (or class) wasn't cool because I healed, my healing was cool because it fit my character (or class). [*]Finally, I wasn't just a healbot. To liken it to a meal, I felt like I was given a delicious feast, and everything went together. There's a reason some vegetables go better with certain meats, which go better with certain starches, wines, desserts, etc. The broccoli was good, but the broccoli was even better not just for its own merit, but for the way it complimented everything else. Classes should be holistic experiences, and while you can make healing very interesting, it should always be considered alongside the ways it fits the rest of the class. [/LIST] Great, now I'm hungry... [/QUOTE]
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