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on hold - One by land, two by sea-Pathfinder RPG-OOC
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<blockquote data-quote="Scott DeWar" data-source="post: 6067006" data-attributes="member: 49929"><p>reserved for special information</p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">[spoiler]Cold fog rolls in at night, same as any night. Warm sea water from the south mixes with the cold air flowing from the north. Usually a signal to pack the merchant booth and go home.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Tonight seemed different, like bone cold different. People looked afraid; packing hurriedly to get home or their rooms at the Inns. The next morning, People were slow to get their wares displayed, The fog still lingering so. Bad news travels fast, the saying goes, this being no exception: four bodies were dug up out of the town graveyard and the priest in charge of the temple next to it was found attacked and near death![/spoiler]</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Area notes:</span></p><p><span style="font-size: 9px">[place] Ferdinand's well [village] Farming community 1/2 day travel @30 mv to NW</span></p><p><span style="font-size: 9px">[place] Eggert<span style="font-size: 9px">'s co<span style="font-size: 9px">ve </span></span></span><span style="font-size: 9px"><span style="font-size: 9px"><span style="font-size: 9px"><span style="font-size: 9px">[city] merchant port<span style="font-size: 9px">+sm. nav<span style="font-size: 9px">al defense <span style="font-size: 9px">port; <strong><span style="color: #ffffff"><u>starting location of party</u></span></strong></span></span></span></span></span></span></span></p><p><span style="font-size: 9px">[Place] </span><span style="font-size: 9px">Königsthron [lg city] capital of <span style="font-size: 9px">the kingdom, King's govermental seat 240 miles south by sea<span style="font-size: 9px">; 4 days by warship; 2 1/2 days by merchant galley</span></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><span style="font-size: 9px"></span></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><span style="font-size: 9px">more to come</span></span></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><span style="font-size: 12px"><span style="color: #ffffff">This will be the new ooc thread</span></span></span></p><p><span style="font-size: 9px"></span></p></blockquote><p></p>
[QUOTE="Scott DeWar, post: 6067006, member: 49929"] reserved for special information [SIZE=1] [spoiler]Cold fog rolls in at night, same as any night. Warm sea water from the south mixes with the cold air flowing from the north. Usually a signal to pack the merchant booth and go home. Tonight seemed different, like bone cold different. People looked afraid; packing hurriedly to get home or their rooms at the Inns. The next morning, People were slow to get their wares displayed, The fog still lingering so. Bad news travels fast, the saying goes, this being no exception: four bodies were dug up out of the town graveyard and the priest in charge of the temple next to it was found attacked and near death![/spoiler] Area notes: [place] Ferdinand's well [village] Farming community 1/2 day travel @30 mv to NW [place] Eggert[SIZE=1]'s co[SIZE=1]ve [/SIZE][/SIZE][/SIZE][SIZE=1][SIZE=1][SIZE=1][SIZE=1][city] merchant port[SIZE=1]+sm. nav[SIZE=1]al defense [SIZE=1]port; [B][COLOR=#ffffff][U]starting location of party[/U][/COLOR][/B][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE] [Place] [/SIZE][SIZE=1]Königsthron [lg city] capital of [SIZE=1]the kingdom, King's govermental seat 240 miles south by sea[SIZE=1]; 4 days by warship; 2 1/2 days by merchant galley more to come[/SIZE][/SIZE] [SIZE=3][COLOR=#ffffff]This will be the new ooc thread[/COLOR][/SIZE] [/SIZE] [/QUOTE]
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